drunkmonkey wrote:
Well, then that goes back to jonofperu's original post, and it should be indicated as such on the map.
I agree. Referring to holding "any" five is clearly misleading.
Instead of changing the wording, you could change the pictures - so polaris could be changed to a fairy, or the other stars could be changed to bells.
Also:
MrBenn wrote:jonofperu wrote:1. There is no indication that the gifts under the tree have +1 autodeploy (already mentioned)
2. If a territory is said to border another does that not imply that it works vice versa? (I guess not) Wouldn't it be better to say that the gifts under the tree one-way attack gifts on the tree rather than "borders a smaller gift hanging up"
3. Does window 25 reset to 25 neutral at the end of your turn, or at the beginning of your next turn? "After being occupied sounds to me like immediately after your turn ends, but I don't know if the XML would even allow that, so maybe its a non-issue.
It's been a long time, but from memory...
1) you cannot "capture" the gifts under the tree; you only get the ones you receive at the start. From that point of view it's kind of trivial, and there's no point taking up space on the map with information that every player should be able to work out on their first turn in any case.
2) The arrows on the map only point in a single direction, to help emphasise that they are one-way attacks.
3) Nobodies already answered this.
PS. Happy Christmas!
PPS. Yes, I know it's April.
*It wasn't until round 7 of my first game when I reached someone else's gift that I realised I couldn't attack their main gift. It would be simple enough to change "borders" to "one-way attacks", to make it clear.
*While I accept killer neutrals is explained in the main game rules, would it hurt to change that rule to: "Window 25 can bombard all other windows and will reset to 25 neutrals as your next turn begins" - which fits in the same space?
Also - and the thing that brought me to this discussion - is it written in any rules anywhere explaining that in trench games you can conquer and carry on attacking from a neutral? Luckily I've had a look at some other trench games as I thought I'd only be able to win by capturing five stars.