Moderator: Cartographers
natty_dread wrote:Well, I'm pretty satisfied with the current gameplay, and no one seems to be complaining.
Maybe it's time to consider quenching this thing
natty_dread wrote:Well the neutral situation is something that pretty much can't be helped. It's a choice between having lots of neutrals or starting with 12 territories...
Personally I think 1v1 plays reasonably well most of the time... 2v2 is the best game type for the map that I've tried. I haven't tried other team games, multiplayer seems to be ok.
thenobodies80 wrote:No way to move your coded neutrals in other places?
thenobodies80 wrote:Maybe this map is beautiful for 5 and 7 players games but certainly they are not the most used game type on this site.
thenobodies80 wrote:the river? I think that with some work on it you can have a better map without destroying the current layout for 6 and 8 players.
It seems to me you're not so open to changes with your maps lately....
As said the "neutral wall" is not a big issue but it happens very often....this is what I don't like. It seems my cyprus map, but in that map there's a reason to have a wall....i can't find on efor this map. Just that.
natty_dread wrote:So, what exactly is it that you want me to do with this map? I haven't really heard any actual suggestions...
AndyDufresne wrote:...though moving around in the center of the map was sometimes troublesome because Doboj-Titovo-Trebinje can effectively be a wall, probably because of the river near Sarajevo.
thenobodies80 wrote:yes.
And as said I would like to have also Doboj that connects with Podrinje (remove the whole river to reach syrmia) but it's a bigger gameplay change, don't know if you like the idea. I'm not forcing you to change the map, just I think that those "random" neutrals doesn't help the player to move around in the central part of the map and that river is just add another obstacle. Don't know, just that i prefer to see players that fight "till the death" in the centre that see them run in the edges protected by central neutrals and impassables, wait and attack when ready using the sea/litoral territories or the northern part of the map.
Condestável wrote:Take a look at Red's advantage in this threesome:
Game 10208422
Red only needs to do one move to get + 2 next round and another move in the same place against a neutral 2 to get + 4 in two rounds only. I can only hope he doesn't come across this post.
Now what can I do besides praying he doesn't advance through Titogrado, Niksic and Adriatic Sea to get + 7 in three rounds?
Do you realise he has at hand: Kosovo, half of the capitals and also the ports in a couple of moves?
He will not win this game only if he has no clue or no luck at all.
Users browsing this forum: No registered users