DiM wrote:Riskmaster101 wrote:DiM wrote:1. learn to use a proper graphics software (photoshop/gimp)
2. the map is symmetrical hence it will suck
This was done on gimp.... and is there something we could add to the symmetry that would make it 'suck' less?
if you're using gimp then you need to brush up on your skills. natty has some tutorials posted in the foundry on top of thousands of others that can be found on the internet.
as for the symmetry there's no way to make it suck less. symmetry simply sucks. if you're keen on keeping the scrabble theme then perhaps a cool idea would be to have various letters scattered across the board and give bonuses for holding certain words.
also create multiplier zones that once held double/triple any continent bonuses that you have. it would get rid of the symmetry and be truer to the scrabble theme.
Ok, I see what you're saying. We were trying to avoid the scrabble theme due to the fact that I personally hate cheesy risk maps based on other games (conquer4 conquer man etc.) We were trying to lean towards just a basic grid map that would have very even, fair game play, and leave winning up to the person with best strategy/dice. I agree the graphics need some touching up, this is our first time using gimp.