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Re: M:tG Planeswalkers mafia [15/15] Day 1 Begin!

Postby Iron Butterfly on Thu Nov 17, 2011 11:13 pm

shieldgenerator7 wrote:
DoomYoshi wrote:Thank you Rodion for realizing what I mean. I think Pkmn sucked cuz f the mod maybe, but he has been working on a new game since August... This one will be epic. ;)


WHOA!! CAN"T WAIT!!

And BTW VOTE LEITZ


SG7 has totaly screwed this game in my opinion.

Why the hell is he posting this when he hasnt even taken over for Lietz or gotten approval???
He then posts a silly fake claim saying he is waiting for approval.
He then gets "Official" approval and makes his Mason Claim.

Why hasnt anyone else spotted this??

I think what we need is clarification from the Mod on the chain of events and the reason Lietz left the game. Is that legal to ask?
Lietz was not posting. If he were a Town Mason he would have no reason to hide or sunmarine, that is in fact if he were playing.
Was he just not playing from the get go after his first post? We need to know when exactly he decided not to play. The bandwagon to lynch him was based on his nonrersponse after pleas to post.

There is somthing not right.
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby edocsil on Thu Nov 17, 2011 11:21 pm

People leave all the time. It is incredibly frustrating and the reason that the Golden Pantheon was invite only at first. You get used to it after a while. Good mods solve the problem as fast as they can, but sometimes there are too many inactives.

People always wonder why I have that nut foed, its because his head isn't on straight.

Lastly, you can ask, but he may just tell you to bugger off if something actually happened.
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby Rodion on Thu Nov 17, 2011 11:24 pm

edocsil wrote:Lastly, you can ask, but he may just tell you to bugger off if something actually happened.


This.

I did message him on skype to adress your post (Iron) and Slow is viewing the forum now, so if he does not adress this soon it probably means he won't at all until the game ends.
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Re: M:tG Planeswalkers mafia [15/15] Day 1 Begin!

Postby slowreactor on Thu Nov 17, 2011 11:28 pm

Iron Butterfly wrote:
shieldgenerator7 wrote:
DoomYoshi wrote:Thank you Rodion for realizing what I mean. I think Pkmn sucked cuz f the mod maybe, but he has been working on a new game since August... This one will be epic. ;)


WHOA!! CAN"T WAIT!!

And BTW VOTE LEITZ


SG7 has totaly screwed this game in my opinion.

Why the hell is he posting this when he hasnt even taken over for Lietz or gotten approval???
He then posts a silly fake claim saying he is waiting for approval.
He then gets "Official" approval and makes his Mason Claim.

Why hasnt anyone else spotted this??

I think what we need is clarification from the Mod on the chain of events and the reason Lietz left the game. Is that legal to ask?
Lietz was not posting. If he were a Town Mason he would have no reason to hide or sunmarine, that is in fact if he were playing.
Was he just not playing from the get go after his first post? We need to know when exactly he decided not to play. The bandwagon to lynch him was based on his nonrersponse after pleas to post.

There is somthing not right.


I will go ahead and clarify what happened here:

Leitz messaged me that he was getting busy, and that he no longer had time for this mafia game. I then got the first reserve on my list (which happened to be SG7) and asked him to replace, and when he said yes, I sent him the role PM and posted that he replaced here.

ANY POST MADE BY SG7 PRIOR TO ME OFFICIALLY SAYING THAT HE HAS REPLACED LEITZ DOES/DID NOT COUNT TOWARDS THE GAME. I will go through the posts 1 by 1:

shieldgenerator7 wrote:
slowreactor wrote:
shieldgenerator7 wrote:VOTE DOOMYOSHI
Welcome to the game! BTW I know you're scum :x

-SG7 ( :lol: )

You're not in the game SG7... lol. Though if you want to be a reserve let me know :P


Sure why not :)


stumbled into the wrong thread... not much to say here.

shieldgenerator7 wrote:
DoomYoshi wrote:Thank you Rodion for realizing what I mean. I think Pkmn sucked cuz f the mod maybe, but he has been working on a new game since August... This one will be epic. ;)


WHOA!! CAN"T WAIT!!

And BTW VOTE LEITZ


I'm guessing he was dicking around here, and was definitely before I asked him to replace Leitz, but after I put him in as reserve. I guess this is my official warning to you to not post if you're not in game.

shieldgenerator7 wrote:Oh no! I'm getting close to lynch! I'll think I'll claim now: Third Party Ninja Bulletproof SK.

:lol: I'll be replacing leitz as soon as slowreactor gives me the role pm. Ironic how I had already voted for him, eh?

-SG7 ( :) )


I sent him a PM asking him to replace Leitz, but I didn't send the role PM because I was waiting for confirmation. I guess he posted before I got his confirmation that he's replacing Leitz, but this post is definitely before he got his role PM.

Everything else was after he received his role PM. I hope that clears things up a bit.
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby Iron Butterfly on Thu Nov 17, 2011 11:30 pm

Let me add this.

SG7 had absolutely no bussiness posting in this game at all. He was not one of the listed plyers yet he makes three unsolicited posts.Then he is allowed to take a roll that is already on the bandwagon to be lynched? Thats messed up.

I do not know the solution but his BS has drasticly affected the game.

Slow Reactor needs to clear this up.

Please correct me if I am wrong.
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby slowreactor on Thu Nov 17, 2011 11:33 pm

Iron Butterfly wrote:Let me add this.

SG7 had absolutely no bussiness posting in this game at all. He was not one of the listed plyers yet he makes three unsolicited posts.Then he is allowed to take a roll that is already on the bandwagon to be lynched? Thats messed up.

I do not know the solution but his BS has drasticly affected the game.

Slow Reactor needs to clear this up.

Please correct me if I am wrong.


This is my first game modding so I am not completely aware of the gaming etiquette, and if I am screwing up I apologize, and please let me know. I guess I will get opinions here on how I should proceed.
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby Iron Butterfly on Thu Nov 17, 2011 11:34 pm

ok...its official. Im tired and cranky. I understand. Ive said my peace.

SG7 is an asshole. *grin*
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby jgordon1111 on Thu Nov 17, 2011 11:37 pm

I think Iron Butterfly is right the reason and sequence of events with leitz departure need clarification if possible. If sheild and edoc are lying about who they are. sheild took a hell of a wild guess about edoc and got it right,that he was also scum. thats putting it all on the line for them. Thats long odds,real long. putting aside this is my first game,wouldnt that be highly unusual to do? I mean this early in the game. Unless you were telling the truth or wanting to get lynched quick?
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby slowreactor on Thu Nov 17, 2011 11:43 pm

This was his departure PM:

Leitz wrote:Hey

I was just wondering if it would be possible to put a reserve in instead of me in your planeswalker mafia game. Recently I've haven't had much time to get on to CC, let alone play 2 mafia games at the same time (I'm in the official event mafia game too).

I'm sorry,
Leitz


I'm not sure what else I can say...
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby Rodion on Thu Nov 17, 2011 11:45 pm

jgordon1111 wrote:I think Iron Butterfly is right the reason and sequence of events with leitz departure need clarification if possible. If sheild and edoc are lying about who they are. sheild took a hell of a wild guess about edoc and got it right,that he was also scum. thats putting it all on the line for them. Thats long odds,real long. putting aside this is my first game,wouldnt that be highly unusual to do? I mean this early in the game. Unless you were telling the truth or wanting to get lynched quick?


In the overwhelmingly majority of the cases, mafia-aligned players know who the other mafia-aligned players are, so if Shield is lying there was no need for a wild guess.
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby jgordon1111 on Thu Nov 17, 2011 11:45 pm

you covered it thanks
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby jgordon1111 on Thu Nov 17, 2011 11:49 pm

ok even reading previous games i didnt see this at this portion of the game how do they know this Rodion?
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby Rodion on Thu Nov 17, 2011 11:55 pm

jgordon1111 wrote:ok even reading previous games i didnt see this at this portion of the game how do they know this Rodion?


Well, a town role PM usually goes like this:

"You are Name, town doctor.


Every night you can target a player. That player will be protected for the night.

You win when all threats to town have been eliminated."

A mafia role PM usually goes like this:

"You are Name, mafia framer.

Every night you can target a player. That player will be come up guilty if investigated that night.

Your partners in crime are:

Name 2, mafia roleblocker(the PMs can mention the roles of your teammates or not - I'm assuming they do).
Name 3, mafia watcher.
Name 4, mafia godfather.

You win when mafia has 50% of the living players and there are no other threats to the mafia."
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby Iron Butterfly on Fri Nov 18, 2011 12:04 am

jgordon1111 wrote:ok even reading previous games i didnt see this at this portion of the game how do they know this Rodion?


Mafia know who each other are before the game starts "most of the time". Masons should know who they are with. There was no guess on SG7s part.
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby jgordon1111 on Fri Nov 18, 2011 12:17 am

ah thank both of you for that clarification
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby Rodion on Fri Nov 18, 2011 12:39 am

edocsil wrote:Because you completely and utterly wrecked 2 roles of middling power? So lets say there are 3 scum and a sk and then me and shield. 6 players,9 remain. There is at least a Cop, Doc and one other town power (Vig, joat, who knows) you just dratically increased the chance that we will lose town power, as can no longer serve as a meatshield to absorb night kills.


Going to sleep now. In case I'm still alive tomorrow, I'll be using numbers and logic to show why this post from Edoc is biased and wrong.

With more to be discussed and no deadline yet implemented, I guess you know what a speedlynch should mean in terms of D2 leads.
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby edocsil on Fri Nov 18, 2011 2:19 am

slowreactor wrote:
This is my first game modding so I am not completely aware of the gaming etiquette, and if I am screwing up I apologize, and please let me know. I guess I will get opinions here on how I should proceed.


You are doing fine. None of the issues can be laid at your feet and you are handling the problems as best as possible. The post explaining SG7's BS was a good idea, and things seem to calming down.
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby TA1LGUNN3R on Fri Nov 18, 2011 4:39 am

the f*ck happened in here?

-Tails
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby Victor Sullivan on Fri Nov 18, 2011 7:00 am

edocsil wrote:...things seem to calming down.
TA1LGUNN3R wrote:the f*ck happened in here?

-Tails

:lol:

When is someone going to hang Rodion?

-Sully
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby pancakemix on Fri Nov 18, 2011 9:23 am

Hmm. I'm on the fence about Rodion. Quick flavor skim says the role doesn't really fit 100%, but if it's a lie it's a gutsy fakeclaim, unless it was fed to him in which case that's a reeaaally good fed fakeclaim.

Yeah, I'm not voting here.
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby Rodion on Fri Nov 18, 2011 9:55 am

Victor Sullivan wrote:
edocsil wrote:...things seem to calming down.
TA1LGUNN3R wrote:the f*ck happened in here?

-Tails

:lol:

When is someone going to hang Rodion?

-Sully


No deadline implemented and I said I had more to discuss, so this pressure for a speedhammer warrants a serious FOS. Oh, wait, it's D1.

Unvote Jgordon1111, vote VS.

PCM, Venser's flavour has to do with time warping powers, perhaps the "jail" so to speak is another timespace dimension he warps someone to?

I'll be making the post I promised right now.
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby Rodion on Fri Nov 18, 2011 10:49 am

edocsil wrote:Because you completely and utterly wrecked 2 roles of middling power? So lets say there are 3 scum and a sk and then me and shield. 6 players,9 remain. There is at least a Cop, Doc and one other town power (Vig, joat, who knows) you just dratically increased the chance that we will lose town power, as can no longer serve as a meatshield to absorb night kills.


Alright, I said I was going to explain why this post is both biased and wrong (I might be repeating some of the arguments I've already used, but I want this post to be complete. Besides, it's mostly new things, I reckon).

First reason on why it's wrong: I can't be accused of wrecking Shield's role. He did that all on his own.

Second reason on why it's wrong: the alleged impossibility of being able to serve as meatshield to absorb NKs only arised when Edocsil soft(claimed) that he was only a mason, not anything else. Masons that hold other powers are not a rare sight (from the top of my mind I recall Safari being a mason doctor in Unkown Mafia, but I'm sure I could find more examples).

Third reason on why it's wrong: the meatshield impossibility is, well, bullshit. If people believe Shield+Edocsil's claims, they are downright impervious to lynching. Mafia DOES NOT want to get to endgame with 2 confirmed townies that simply can't be mislynched.

Think of it this way: traditional endgame with 5 players, 3 town and 2 mafia. Out of 5 living players, mafia has 3 available targets for the game winning mislynch, while there are 2 mafia that could be lynched. Now consider Edocsil and Shield are actually masons and survived to the endgame. Out of 5 living players, Shield and Edocsil will NOT be lynched, giving mafia only 1 available target to force a mislynch, while there are 2 mafia that could be lynched.

I've played as mafia enough to know I don't want to keep confirmed townies alive to endgame. At some point in the game, I'll take a 100% shot of killing a cleared mason (that I CANNOT mislynch) rather than a, say (picking numbers arbitrarily right now), 30% shot of killing an uncleared power role (that I can mislynch) + 70% shot of killing an uncleared vanilla (that I can mislynch).

This is what was wrong about Edocsil' accusation. I'll now explain why it's heavily biased.

We're assuming Edocsil's balance suggestion. 11-3-1. 11 townies are 2 masons, 1 doctor, 1 cop, 1 miscellaneous power role and 6 vanillas.
We're also wrongly going to assume that Edocsil is not the one to blame for saying he is a "vanilla mason" other than a "power role mason".
We're also going to assume that Shield and Edocsil are town, even though they might not be.
Finally, we'll assume, much like Edocsil suggested, that the masons will be left alive for the endgame (which I doubt).

Alright, now to the %s.

After Shield claimed mason, mafia had a 3/11 (27,27%) chance of killing a town power role. After I asked Shield to name Edocsil, mafia's odds went from 3/11 (27,27%) to 3/10 (30%).
After Shield claimed mason, SK had a 3/13 (23,07%) chance of killing a town power role. After I asked Shield to name Edocsil, SK's odds went from 3/13 (23,07%) to 3/12 (25%).

These are the "drastical" losses I caused if you're willing to assume all those things that aren't really truthful.

Now check the good things.

After Shield claimed mason, mafia had a 1/11 (27,27%) chance of killing the SK. After I asked Shield to name Edocsil, mafia's odds went from 1/11 (9,09%) to 1/10 (10%).
After Shield claimed mason, SK had a 3/13 (23,07%) chance of killing mafia. After I asked Shield to name Edocsil, SK's odds went from 3/13 (23,07%) to 3/12 (25%).
After Shield claimed mason, doctor had a 1/13 (7,69%) chance of stopping a NK. After I asked Shield to name Edocsil, doctor's odds went from 1/13 (7,69%) to 1/12 (8,33%).
After Shield claimed mason, cop had a 3/13 (23,07%) chance of finding mafia. After I asked Shield to name Edocsil, cop's odds went from 3/13 (23,07%) to 3/12 (25%).

The list could really go on and on, but the point here is:
1 - Edocsil's accusation blatantly exaggerated when he mentioned the drastical increase chance of power roles dying.
2 - Edocsil's accusation outright ignored the good things that arised from his outing, such as increased odds of SK and mafia killing each other and the enhanced "productivity" of our power roles.

Finally, after showing why the accusation is both wrong and biased, we must also notice that the accusation outright ignored the biggest good thing that can happen after all of this: the chance of later catching 2 scum for the price of 1 (do not forget that Shield and Edocsil are not cleared yet!).
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby edocsil on Fri Nov 18, 2011 11:23 am

A nice long post. That does not change the fact that you were blatantly role fishing. Numbers are nice, but they really don't change that. Do we stop forcing pointless claims at 40%? 50%? Mass claim is dumb, and at least in games where I mod if there is a mass claim the town is sure to lose. Also as far as me and shield being scum, if a scum mate did something as moronic as claiming masons I would have hammered just so I could have my revenge for the lost game. That being said, you are correct, it is unlikely that both shield and I will survive to the end, one way or another.
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby Rodion on Fri Nov 18, 2011 11:28 am

edocsil wrote:A nice long post. That does not change the fact that you were blatantly role fishing. Numbers are nice, but they really don't change that. Do we stop forcing pointless claims at 40%? 50%? Mass claim is dumb, and at least in games where I mod if there is a mass claim the town is sure to lose. Also as far as me and shield being scum, if a scum mate did something as moronic as claiming masons I would have hammered just so I could have my revenge for the lost game.


WIFOM.

edocsil wrote:That being said, you are correct, it is unlikely that both shield and I will survive to the end, one way or another.


And that's proof that your whole tantrum of "not being able to serve as meatshield" was just crap. I get your situation and I'd be pretty pissed at Shield if I were in your position (regardless of whether I'm a town mason or a mafia whatever), but it looks like your wrath is dampening your judgement, as well as many other's.
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Re: M:tG Planeswalkers mafia [15/15] Day 1 - Beyond Yawgmoth

Postby DoomYoshi on Fri Nov 18, 2011 12:47 pm

Iron Butterfly wrote:Let me add this.

SG7 had absolutely no bussiness posting in this game at all. He was not one of the listed plyers yet he makes three unsolicited posts.Then he is allowed to take a roll that is already on the bandwagon to be lynched? Thats messed up.

I do not know the solution but his BS has drasticly affected the game.

Slow Reactor needs to clear this up.

Please correct me if I am wrong.


Stop trying to distract people from focusing on Rodion. Obvious distraction is obvious.
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