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SantaRuga wrote:Ok guys I'm brand hew here and there's something i'm missing for sure:
if a player wants to skip his turn cause his "strategy" (if we can call it this way)is getting deferred troops in next or two-next round, why he just cant click the button "skip this game"? isn't it the same?
why he lets his time running out without doing anything - and i have to wait 24HRS??
repeating, i'm new, but really i don't get this crazy rule of getting deferred troops, considering i'm playing 4 games and lost 2 'cause i didn't understand IT WAS a strategy!!
coming back to the question, is or isn't the same clicking the "skip turn" button?
SantaRuga wrote:Ok guys I'm brand hew here and there's something i'm missing for sure:
if a player wants to skip his turn cause his "strategy" (if we can call it this way)is getting deferred troops in next or two-next round, why he just cant click the button "skip this game"? isn't it the same?
SantaRuga wrote:repeating, i'm new, but really i don't get this crazy rule of getting deferred troops, considering i'm playing 4 games and lost 2 'cause i didn't understand IT WAS a strategy!!
SantaRuga wrote:coming back to the question, is or isn't the same clicking the "skip turn" button?
TheForgivenOne wrote:I do. I once in a while miss a turn legitimately, due to being away from my computer unexpectedly for longer than I expected. It also helps me know which games I missed turns in.
greenoaks wrote:i missed some turns last weekm maybe 150, could have been more
bad weather interupted my isp's service. i had a connection but usually nothing could get through. there as a lot of timing out, a lot of refreshing then 5 seconds of awesome download speed and then it was gone again for another 10 minutes.
i am pleased CC does not try to destroy me because real life got in the way.
Queen_Herpes wrote:TheForgivenOne wrote:I do. I once in a while miss a turn legitimately, due to being away from my computer unexpectedly for longer than I expected. It also helps me know which games I missed turns in.
I respect your post, but I have a hard time believing it because you are a mod and you kind of are on here once every 24 hours. In the instances where you missed a turn, did it really help you? I think there are two scenarios: one is a benefit that can bolster your position, the other is a detriment where you cannto recover from it. I don't see a missed turn with deferred troops "leveling" the game.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
jefjef wrote:Look. I have already spoken my mind on this matter. Miss turns and lose the troops. If you want to have a life then go ahead. Just don't screw up my games by making me wait and then rewarding me with a freaking stack to deal with.
OK. Move along. Nothing to see or resolve here.
Viceroy63 wrote:Of course you're right about the fact that it is just for fun. And also that this is not real life. Maybe some of us just don't have live's and live right here. Lol. But still, if it is just for fun then why should it matter if say you do not get any deferred troops? Why have that ruling about receiving troops that you lost for a turn that you lost? Why? Unless there is some kind of a tactical advantage???
At any rate; If it's just for fun, as it is, would it be any less fun if you did not get any deferred troops for missing your turn?
Crazy Frog wrote:you said: What has screwed me up more than people missing one or tow turns and suddenly being able to put a large stack somewhere is situations in trips games where one opponent deadbeated and suddenly one other opponent has free bonuses, a large deployment and 7 spoils and thus a double cash coming up. This has turned winning games into losing games. If you deadbeat in a teamgame, your troops should just become neutral, just like in a standard game.
I say: Whaaaat???? Sorry I do not get it...???
I play doubs trips and quads all the time and I need to learn this trick...
Crazy Frog wrote:Viceroy63 wrote:Of course you're right about the fact that it is just for fun. And also that this is not real life. Maybe some of us just don't have live's and live right here. Lol. But still, if it is just for fun then why should it matter if say you do not get any deferred troops? Why have that ruling about receiving troops that you lost for a turn that you lost? Why? Unless there is some kind of a tactical advantage???
At any rate; If it's just for fun, as it is, would it be any less fun if you did not get any deferred troops for missing your turn?
I hate missed turns too... But....
to not get your deferred troops would effectively be to throw the game to the apponent after one missed turn.
To not recieve the rounds deployment... (which is what the deferred troops are on a missed round) would most often cause the player to lose.... for only one missed turn... Be it because the wife needed to go to the grocery store... RIGHT NOW>>> EMERGENCY!!! or because the internet went down... (Someone stole the Router Box from the apartment rooftop) or whatever else occurs to keep someone from making their move... Penalize... yes... but throw the game to the opponent... NO!
Even though it would take a few rounds for the troop loss to finish the player.. it would be no less a critical blow to the player than if you just deleted them on the first missed turn..instead of waiting until the third... Your still killing their game play.
Crazy Frog wrote:If it all just for fun... to the degree that you are stating...
then instead of worrying about the defered troops...
You should post another thread and do away with Rank and Points altogether.
To quote you... "duh????"
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