jpcloet wrote:This is part of the problem that the CLA has been working on. There is no standard 12H Courtesy Rule definition. Everytime AOD's been asked/forced to use it, there have been problems of some sort. We were going to let the 12H violations slide until the Poker game essentially corrupted and decided the war which is not fair to either team. An advantage was gained, so I would have preferred the game to be voided. However, DJ indicated he would not do that, so our only avenue to create a fair outcome was to invoke the 12H rule violations.
DJ's ACC thread states a very generic, and has no reference to the current CLA definition which is not approved yet:Something this generic will be left to interpretations.12 hour Fog of War courtesy rule applies (unless otherwise agreed by both clans).
JP, the 12 hours fog rule has been finalized... It really should be posted somewhere in the public forums. Both you and I have access to it, obviously.
In fact, of the votes "FOR", : "1st Reg/KOA/GR/OSA/AOD/RA/BSS/G1/TSM/Empire/VDLL/TNC/AKA/AOC/Myth/PIG/DB/Dynasty/nemisis
Both you and I voted for this rule (and it passed by a significant margin). As such, you've really got no grounds to contend it, now. You found it satisfactory, then, and it should be so, now.
The pertinent text is as follows,
"If the second team to join a foggy game also gets the first turn, they must hold their attack for 12 hours or until a member of the opposing team announces that they have taken their snapshot. Should that team accidentally break this agreement, then they will give all relevant information to their opponents in the game chat. eg. territories taken during the first turn, plus the owners of any other territory thrown into the fog as a result of the attack (Note that this does not necessarily include attack information). If all information is provided accurately after the accidental breaking of the agreement, absolutely no consequences shall result of the turn being taken early.
The agreement can be ignored, if the following conditions are met;
a) No borders are shared by both teams at the start. (Conquer Style Maps ie. Antartica, AoR I, AoR II, AoR III, Clandemonium, Feudal, Feudal Epic, Jamaica, Kingās Court, Lunar War, Monsters, Peloponnesian War, Woodboro, WWII Poland)
b) If there is no intent to attack an enemy position, but to only drop, fort and leave, then the turn may be taken.
In short, the turn may be taken, if the enemy will not be losing a territory and are still able to see the map as it was on the original setup"
Secondly, Italianipastido posted the remedial measures in the Arms Race match. As Kenny did in the British Isles game, Italiani posted what Agent deployed and what he forted.
And eddie's right... If it had been let go in the past, it shouldn't rightfully be trumped up, now. In fact, in the courts, if a past accusation has failed to draw a penalty, then an individual can't be prosecuted for that same accusation, again.
Thanks, Kenny, for your input.