Gillipig wrote:natty_dread wrote:On second though, this map doesn't play all that well for 1v1 in the first place... sooo maybe I should just chalk this one up as "not a good 1v1 map"... I mean if the map isn't that great for 1v1 in the first place, why f*ck up the gameplay of the other game types just to make it into a mediocre 1v1 map instead of a bad one?
Thoughts anyone?
It's maybe a bit too unbalanced in 1v1. I think it could be easily fixed by just making us start with 11 territs instead of 12. I don't see how making 1v1 games start with 11 regions will mess up the gameplay of larger games so there's no harm in making that correction!
it is not the 12 starting points... it is the +2 that really tosses this map for a loop.