Sniper08 wrote:ok to start off
1) you need to increase the neutrals of the aircraft as they are too important to be left at 2s
Will have a think about it. Right now, the first one is at 5 neutrals, going up as two per plane.
8 neutrals to attack enemy LZ's,
7 to shot enemy planes down,
9 to bombard ships,
11 to get bonus,
13 to bombard land territs,
15 to get second bonus.
2) instead of having the ships are terr you can connect each with dots? idk about this one its just a thought.
The lines would make it more confusing as you then get two different types of territs. Prefer to stay at one but will post a draft at a later stage with this for everyone to look at.
3) put impassibles(the pic) into legend and redesign the woods or trees impassable as it doesnt look good imo.
Trees look bad but work for now. If I end up doing the same as Rorke's Drift map, this is going to be a lot of work so they will get redesigned.
4)I BN can stand to lose a terr and drop to a + 3 as there are a lot of + 4 out there so some evenness is needed.
This I can do. I just need to look at the golden numbers to make sure I still end on one.
5) again i come back to it i think you need to include subs in this as they were a huge part of the war.the argentines had the Santa fe and the british had some subs aswell
Will add the subs. Had the idea of using them as impassables. Will put the British one in the bottom right corner and the Argentine one between Glasgow and Sheffield. This would not block the bombardments of the Argentine fleet.
6) perhaps thrown in south sandwich island & south georgia aswell?
Will look at there placement on a map but if I am correct, they are quite far away. I know the war started there but no real major fighting took place. It is also now not part of the Falklands Dependency.
7)2 BN needs to be redesigned as you need to defend all the terr in that bonus just to hold it.
Can move the arrow up a territ. Not much of a improvement but gives one clear territ till the (A)air force gets there.
8)perhaps add swords icons at the important battle sites and give like a +2 for every 2 held?
Sorry Sniper, but no bloody way. There is enough going on already. Lets try and keep it simple enough. I am not cairnswk.
![Laughing :lol:](./images/smilies/icon_lol.gif)
Saying that though, there are only 3 that I can think of on the top of my head anyway, Goose Green is 3MI 1, Port Stanley is the ALZ 3 and the first landings which include all of 1Bn and Coventry. Right now there are a lot of bonuses to be had (14). Do we need another?
9)instead of just circles as LZ, make them towns icons but still call them LZ?
Still looking at the icons. Like the squares before, these are just fillers for now. Removed the squares as they looked bloody awful
The one thing about that map I truly hate and you want it on this one, I never liked the ships right from the beginning.
As always Sniper, thanks. Will get the next draft done sometime over the next day or two.