![Smile :)](./images/smilies/icon_smile.gif)
The colours of East and West Ward are still something that should be considered. I think it might be easy for some people to easily overlook this and think the Ward is one area, not two.
I find the territory numbers are a little harder to see on the small map, most notably in the Woods Camp.
Perhaps we can have some grass on the Swamps border with the moat. This border stands out the most of any on the map and I think it's because the Plains has grass on the moat border but it is absent in the Swamp.
While the whole map improved with the new perspective, the siege tent suffered. It's been brought up a number of times and I think it's something to at least consider an alternative for. An actual piece of siege equipment would be fitting for a siege map you would think.
I personally find the legend swatches unnecessary, same goes for the "Enter walls via bridge or stairs". This maps design is pretty intuitive because of the level of detail that's gone into it. That's just my opinion though and if others feel it's necessary, then I guess it is.
Colemans signature is looking a bit squished there, but I'm not sure you can do much with it given the space you have available. Perhaps shrink your own name a few points and make Colemans bigger.
![Wink :wink:](./images/smilies/icon_wink.gif)
Am I right in assuming the map with XML coordinates hasn't been posted yet?
Overall, a very nice map mibi. I've been longing to play a map that's a little closer to the action. I personally hope you've started a trend and we see more maps like this and CCU that get up close and personal.
![Smile :)](./images/smilies/icon_smile.gif)