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lostatlimbo wrote:To me, the big draw to hiking the AT is being away from the cities, so having cities as bonuses doesn't seem in tune with the concept of the map.
I think it would be more fun to highlight things you might actually see on the AT - like black bears, lynx, moose, porcupine, copperheads, etc. (more examples here: http://www.trailquest.net/ATWILDLIFE.html)
As far as gameplay, I think a map about the AT needs bonuses for things like food & water. Doing any long-distance hike like this requires advanced planning of where you can resupply for those vital resources. Or, perhaps you could lose troops for not always holding one of each?
VicFontaine wrote:lostatlimbo wrote:To me, the big draw to hiking the AT is being away from the cities, so having cities as bonuses doesn't seem in tune with the concept of the map.
I think it would be more fun to highlight things you might actually see on the AT - like black bears, lynx, moose, porcupine, copperheads, etc. (more examples here: http://www.trailquest.net/ATWILDLIFE.html)
As far as gameplay, I think a map about the AT needs bonuses for things like food & water. Doing any long-distance hike like this requires advanced planning of where you can resupply for those vital resources. Or, perhaps you could lose troops for not always holding one of each?
Great ideas. With one catch: Part of hiking the AT and other such places is, at least, the SMALLER little towns you find along the way. Some of these are real historical and American treasures, preserving history in the present as "living-history" without even meaning to, i.e., these places just haven't changed in 150 years, "Why, I remember when the stop light in town went up in 1975" kind of thing.
Some of those places would be very cool on the map.
MoB Deadly wrote:maybe if you hold a certain "length" of the trail the bonus gets bigger and bigger. Similar to Conquer 4, 4 in a row gets you 1 bonus, but 5-6 in a row could grant a bigger bonus
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