MrBenn wrote:At this stage, you would be better to focus on getting one of the maps (probably the large one) looking perfect, and then you should only require small changes after you have resized it to make the small map.
I might just do that.
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MrBenn wrote:At this stage, you would be better to focus on getting one of the maps (probably the large one) looking perfect, and then you should only require small changes after you have resized it to make the small map.
Gillipig wrote:I'm not too fond of the colour on the bushes! May I suggest a bit darker tone? Legend looks great except that one of the impassable's looks like a semi erect penis! Just a little detail I couldn't help noticing !
Gillipig wrote:I'm not too fond of the colour on the bushes! May I suggest a bit darker tone? Legend looks great except that one of the impassable's looks like a semi erect penis! Just a little detail I couldn't help noticing !
koontz1973 wrote:MrBenn wrote:At this stage, you would be better to focus on getting one of the maps (probably the large one) looking perfect, and then you should only require small changes after you have resized it to make the small map.
I might just do that.
koontz1973 wrote:Bushes stay as is now. Even a smidge darker and the black becomes to prominent and makes them look really really bad.
cairnswk wrote:koontz 1973...now we are starting to get somewhere...congratulations on having somewhat similar maps.
You've worked hard and i applaud you for listening.
there are however a couple of minor issues:
1. behind the iButhos in the legend, do you have room for "(regions)", so that everyone will know what they are meant to represent.
2. the +2 bonuses on the small map. look at the amount of distance between them on the large map. can you do the same on the small map.
3. i'd like to see the red line and associated text a bit more centered under the IButhos section on the small map.
4. get your signature in the same text on both maps - size relevant of course.
5. And the only other thing i'll say is the title...my preference is to see them in the same font on both small and large.
Then i'll leave you alone
natty_dread wrote:I think you could either reduce the opacity of the territory border glow, or else blur it with a 3-4 px radius. It looks good otherwise, but it's sort of distracting when it's as strong as it is now.
As for the icons (the chieftains, soldiers etc) I think you should increase the contrast somewhat. You could do this either by adding some shading to them, or using the curves tool. Especially the river warriors are so low in contrast they sort of drown to the background. All of them should pop up more.
Gillipig wrote:The impassable's in the legend looks better now. No penises . I don't know much about glow and what tools you should use like some others do but I'll let you know what I think about the graphics and legend! The text describing the bonuses of the river warriors is slightly thicker than the rest and the british front line is slightly different from the others. Why are you using differennt fonts for the bonuses? I think it would look better if they were all the same! I don't like how rock on slilelo and bheki looks. Try to make it smoother!
natty_dread wrote:The icons look better, but the glow is still quite strong.
Lighter glows usually work the best when they are smooth and very unnoticeable. It should be so that you don't necessarily even notice there's a glow, but it still improves the look of the object, making it stand out better.
Try blurring the glow with 3-4 px gaussian blur. That should do the trick.
The bushes: there seems to be some weird splotches on them, especially on the small version. Also the small version bushes look different from the large. Smooth the blotches on the large version: both bushes next to Zethembe, the one on Ayanda... then copy the large version bushes to the small.
Tip: you can lock the alpha channel of a layer by checking the checkbox with the text "lock" which is right below the opacity slider. Then you can modify only the colours of a layer without the transparency changing. It's very convenient if you need to preserve the shape of an object but need to modify it's colour.
Another thing, you should stop using the standard bevel of GIMP... it's not all that good - in fact it's pretty much crappy. There are bevel scripts that don't require Python on the plugin registry. You should check it out.
natty_dread wrote:I think you should actually turn on the auto-hinter for all of the text. The font looks smoother with it, I think.
Also, the victory condition text... I'm not sure that you should use a colon like that. Parenthesis would work better... also changing the other "and" to ampersand for consistency:
Capture & hold the British officers (Chard & Bromhead) for one turn to win. Yes do this.
The other lines below it... there are some unnecessary periods. One after the "chieftains autodeploy" text, and one after the "hold any 4 river warriors" text: change both to colons (:).
Also, on the last line, you have a period after a parenthesis, I think it's supposed to be the other way around. I think.
There's a weird smudge to the right of the army number on Themba, on the large version only.
natty_dread wrote:Ok. Can you handle the glow now?
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