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Once Upon a Time: Pandi

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Re: Once Upon a Time: Pandi

Postby InkL0sed on Thu Aug 11, 2011 7:17 pm

Ad

| _ | _ | _ | _ | _ | _ | _ | G
| _ | _ | _ | _ | @| _ | _ | F
| @| _ | @| _ | @| _ | @| E
| _ | @| @| @| @| @| _ | D
| @| _ | @| _ | @| _ | _ | C
| _ | _ | @| _ | @| _ | _ | B
| _ | _ | _ | @| _ | _ | _ | A
| a | b | c | d | e | f | g
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Re: Once Upon a Time: Pandi

Postby pancakemix on Sat Aug 13, 2011 2:33 am

Maybe put current player whose turn it is in the title?
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Re: Once Upon a Time: Pandi

Postby drake_259 on Sat Aug 13, 2011 11:09 am

Bd

| _ | _ | _ | _ | _ | _ | _ | G
| _ | _ | _ | _ | @| _ | _ | F
| @| _ | @| _ | @| _ | @| E
| _ | @| @| @| @| @| _ | D
| @| _ | @| _ | @| _ | _ | C
| _ | _ | @| @| @| _ | _ | B
| _ | _ | _ | @| _ | _ | _ | A
| a | b | c | d | e | f | g
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Re: Once Upon a Time: Pandi

Postby InkL0sed on Sat Aug 13, 2011 2:27 pm

pancakemix wrote:Maybe put current player whose turn it is in the title?


Nah. This is what I'll do from now on: after a day, I'll PM them. After two days, I'll skip their turn and start looking for a replacement.
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Re: Once Upon a Time: Pandi

Postby drake_259 on Sun Aug 14, 2011 2:53 am

sorry took a bit long :) was in bed when u posted and after work :D hadn't got to this part of the forum yet
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Re: Once Upon a Time: Pandi

Postby InkL0sed on Sun Aug 14, 2011 6:21 am

Don't worry about it
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Re: Once Upon a Time: Pandi

Postby Haggis_McMutton on Sun Aug 14, 2011 11:03 am

Fd

| _ | _ | _ | _ | _ | _ | _ | G
| _ | _ | _ | @| @| _ | _ | F
| @| _ | @| _ | @| _ | @| E
| _ | @| @| @| @| @| _ | D
| @| _ | @| _ | @| _ | _ | C
| _ | _ | @| @| @| _ | _ | B
| _ | _ | _ | @| _ | _ | _ | A
| a | b | c | d | e | f | g

With each turn the urge to build an AI that can play this is growing stronger.
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Re: Once Upon a Time: Pandi

Postby drake_259 on Sun Aug 14, 2011 11:26 am

Create an app for it :P i'll buy it
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Re: Once Upon a Time: Pandi

Postby pancakemix on Sun Aug 14, 2011 12:22 pm

Ff

| _ | _ | _ | _ | _ | _ | _ | G
| _ | _ | _ | @| @| @| _ | F
| @| _ | @| _ | @| _ | @| E
| _ | @| @| @| @| @| _ | D
| @| _ | @| _ | @| _ | _ | C
| _ | _ | @| @| @| _ | _ | B
| _ | _ | _ | @| _ | _ | _ | A
| a | b | c | d | e | f | g

I'd probably spend way too much time playing against a program of this.
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Re: Once Upon a Time: Pandi

Postby InkL0sed on Sun Aug 14, 2011 12:33 pm

Cd

| _ | _ | _ | _ | _ | _ | _ | G
| _ | _ | _ | @| @| @| _ | F
| @| _ | @| _ | @| _ | @| E
| _ | @| @| @| @| @| _ | D
| @| _ | @| @| @| _ | _ | C
| _ | _ | @| @| @| _ | _ | B
| _ | _ | _ | @| _ | _ | _ | A
| a | b | c | d | e | f | g
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Re: Once Upon a Time: Pandi

Postby drake_259 on Sun Aug 14, 2011 12:54 pm

Ge

| _ | _ | _ | _ | @| _ | _ | G
| _ | _ | _ | @| @| @| _ | F
| @| _ | @| _ | @| _ | @| E
| _ | @| @| @| @| @| _ | D
| @| _ | @| @| @| _ | _ | C
| _ | _ | @| @| @| _ | _ | B
| _ | _ | _ | @| _ | _ | _ | A
| a | b | c | d | e | f | g
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Re: Once Upon a Time: Pandi

Postby Haggis_McMutton on Sun Aug 14, 2011 3:25 pm

Dg

| _ | _ | _ | _ | @| _ | _ | G
| _ | _ | _ | @| @| @| _ | F
| @| _ | @| _ | @| _ | @| E
| _ | @| @| @| @| @| @| D
| @| _ | @| @| @| _ | _ | C
| _ | _ | @| @| @| _ | _ | B
| _ | _ | _ | @| _ | _ | _ | A
| a | b | c | d | e | f | g

Well with drake's move he now has a clear advantage.
Just saying :p

Also, you guys would play this against 3 computers? Hmm. I think I could make this a flash game in a day tops(without the AI, fine tuning it's difficulty might be tricky). Not sure about apps, I imagine they're not much more difficult.
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Re: Once Upon a Time: Pandi

Postby InkL0sed on Sun Aug 14, 2011 3:38 pm

Well, you should easily be able to make it possible for the user to change the number of AIs. Also, out of curiosity, what would you do for the AI's algorithm?
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Re: Once Upon a Time: Pandi

Postby Haggis_McMutton on Sun Aug 14, 2011 5:02 pm

InkL0sed wrote:Well, you should easily be able to make it possible for the user to change the number of AIs. Also, out of curiosity, what would you do for the AI's algorithm?


Well, if it's 1 vs 1 a simple minimax should do the trick.

I mean even without any heuristics to prune the possibilities tree you could go at least a couple of moves deep which is probably enough.

If it's 4 players though, it's trickier.
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Re: Once Upon a Time: Pandi

Postby pancakemix on Sun Aug 14, 2011 8:30 pm

Ed

| _ | _ | _ | _ | @| _ | _ | G
| _ | _ | _ | @| @| @| _ | F
| @| _ | @| @| @| _ | @| E
| _ | @| @| @| @| @| @| D
| @| _ | @| @| @| _ | _ | C
| _ | _ | @| @| @| _ | _ | B
| _ | _ | _ | @| _ | _ | _ | A
| a | b | c | d | e | f | g

Well, the game is practically a 4-player Reversi with different rules regarding placement. If you were going to make an AI, a game like that could be a good starting point.
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Re: Once Upon a Time: Pandi

Postby InkL0sed on Sun Aug 14, 2011 9:54 pm

Ef

| _ | _ | _ | _ | @| _ | _ | G
| _ | _ | _ | @| @| @| _ | F
| @| _ | @| @| @| @| @| E
| _ | @| @| @| @| @| @| D
| @| _ | @| @| @| _ | _ | C
| _ | _ | @| @| @| _ | _ | B
| _ | _ | _ | @| _ | _ | _ | A
| a | b | c | d | e | f | g
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Re: Once Upon a Time: Pandi

Postby drake_259 on Mon Aug 15, 2011 10:53 am

Ae

| _ | _ | _ | _ | @| _ | _ | G
| _ | _ | _ | @| @| @| _ | F
| @| _ | @| @| @| @| @| E
| _ | @| @| @| @| @| @| D
| @| _ | @| @| @| _ | _ | C
| _ | _ | @| @| @| _ | _ | B
| _ | _ | _ | @| @| _ | _ | A
| a | b | c | d | e | f | g
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Re: Once Upon a Time: Pandi

Postby Haggis_McMutton on Mon Aug 15, 2011 11:13 am

Ac

| _ | _ | _ | _ | @| _ | _ | G
| _ | _ | _ | @| @| @| _ | F
| @| _ | @| @| @| @| @| E
| _ | @| @| @| @| @| @| D
| @| _ | @| @| @| _ | _ | C
| _ | _ | @| @| @| _ | _ | B
| _ | _ | @| @| @| _ | _ | A
| a | b | c | d | e | f | g
Highest score: 3063; Highest position: 67;
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Re: Once Upon a Time: Pandi

Postby pancakemix on Mon Aug 15, 2011 11:52 am

Gb

| _ | @| _ | _ | @| _ | _ | G
| _ | _ | _ | @| @| @| _ | F
| @| _ | @| @| @| @| @| E
| _ | @| @| @| @| @| @| D
| @| _ | @| @| @| _ | _ | C
| _ | _ | @| @| @| _ | _ | B
| _ | _ | @| @| @| _ | _ | A
| a | b | c | d | e | f | g
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Re: Once Upon a Time: Pandi

Postby InkL0sed on Mon Aug 15, 2011 12:48 pm

Cf
| _ | @| _ | _ | @| _ | _ | G
| _ | _ | _ | @| @| @| _ | F
| @| _ | @| @| @| @| @| E
| _ | @| @| @| @| @| @| D
| @| _ | @| @| @| @| _ | C
| _ | _ | @| @| @| _ | _ | B
| _ | _ | @| @| @| _ | _ | A
| a | b | c | d | e | f | g
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Re: Once Upon a Time: Pandi

Postby oVo on Mon Aug 15, 2011 1:42 pm

InkL0sed wrote:
oVo wrote:Ah yes, the diagonal capture. This has me wondering if there is such a thing as the double capture move as might be seen in a game of checkers? Or even a triple?

Indeed there is.

So does such an action work like Leap Frog or a King in Checkers
capturing a sequence of @s along the path?
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Re: Once Upon a Time: Pandi

Postby drake_259 on Mon Aug 15, 2011 1:52 pm

Aa
| _ | @| _ | _ | @| _ | _ | G
| _ | _ | _ | @| @| @| _ | F
| @| _ | @| @| @| @| @| E
| _ | @| @| @| @| @| @| D
| @| _ | @| @| @| @| _ | C
| _ | _ | @| @| @| _ | _ | B
|@| _ | @| @| @| _ | _ | A
| a | b | c | d | e | f | g
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Re: Once Upon a Time: Pandi

Postby Haggis_McMutton on Mon Aug 15, 2011 2:04 pm

Bf

| _ | @| _ | _ | @| _ | _ | G
| _ | _ | _ | @| @| @| _ | F
| @| _ | @| @| @| @| @| E
| _ | @| @| @| @| @| @| D
| @| _ | @| @| @| @| _ | C
| _ | _ | @| @| @| @| _ | B
|@| _ | @| @| @| _ | _ | A
| a | b | c | d | e | f | g

I think Ink's got this one.
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Re: Once Upon a Time: Pandi

Postby InkL0sed on Mon Aug 15, 2011 2:30 pm

Wait. Why do you get Cf? The capture only counts if it's with the piece / @ you place...

Also, a fix of alignment:
| _ | @| _ | _ | @| _ | _ | G
| _ | _ | _ | @| @| @| _ | F
| @| _ | @| @| @| @| @| E
| _ | @| @| @| @| @| @| D
| @| _ | @| @| @| @| _ | C
| _ | _ | @| @| @| @| _ | B
| @| _ | @| @| @| _ | _ | A
| a | b | c | d | e | f | g
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Re: Once Upon a Time: Pandi

Postby pancakemix on Mon Aug 15, 2011 3:14 pm

Yeah, captures don't chain together. If you want to adjust your move in light of that, feel free to do so.
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