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Mongol Empire Map [Quenched]

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Postby DiM on Thu Apr 05, 2007 4:13 pm

there are a few straight borders in the khanate that bother me. can you make them a bit jiggly?
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Postby AndyDufresne on Thu Apr 05, 2007 4:59 pm

Those deserts seem out of place, when you look at the graphics of the rest of the map. The original feels normal, when you look at the graphics around it.


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Postby Guiscard on Fri Apr 06, 2007 11:01 am

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Ok hows the Gobi in this one??? Better? Worse? Get rid of the text?

Also got rid of the yellow border around the legend.
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Postby Ruben Cassar on Fri Apr 06, 2007 11:31 am

I think the Gobi Desert looks much better now Guiscard. I like it.
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Postby jnd94 on Fri Apr 06, 2007 12:12 pm

YES!!!!! That is perfect. It looks exactly like a desert and nothing like a territory. good job
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Postby Neilhouse on Fri Apr 06, 2007 12:22 pm

I love the look of this map.
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Postby Fireside Poet on Fri Apr 06, 2007 12:24 pm

I've been looking forward to this for months - very nice desert, Guiscard.
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Postby jnd94 on Fri Apr 06, 2007 12:25 pm

Final Forge here we come!
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Postby Bad Speler on Fri Apr 06, 2007 12:51 pm

YES, thats great..could you just make the 'Gobi Desert" text a bit more readable?
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Postby Taff on Fri Apr 06, 2007 12:57 pm

Looking forward to playing on this one. It looks good and very playable. Very well done. =D> Can't wait for it to appear. I will definitely set a game up as soon as it appears out of the foundry.
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Postby Contrickster on Fri Apr 06, 2007 2:54 pm

Love the desert! Looks very sandy :)
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Postby Guiscard on Fri Apr 06, 2007 3:25 pm

Do people think the text is actually needed or not? I'm tending towards not, as I've not labelled the mountains or wall, but what do others think?

Also, does anyone fancy giving me a hand with the Xml? I'm getting a bit stuck to be honest.
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Postby johloh on Fri Apr 06, 2007 3:47 pm

I think you should remove the text from the desert...

I think the desert still looks a tad stuck on...It should blend better witht he background image of the house that it touches in the north...and it seems to be 'above' the map...I think part of the problem is the features (dunes?) are a bit large for the scale...

that being said its a HUGE improvement, its almost there...

I can do your xml too if you want...
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Postby Ruben Cassar on Fri Apr 06, 2007 4:52 pm

Guiscard wrote:Do people think the text is actually needed or not? I'm tending towards not, as I've not labelled the mountains or wall, but what do others think?

Also, does anyone fancy giving me a hand with the Xml? I'm getting a bit stuck to be honest.


I like the text. I know it's not needed but I don't mind having it there.
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Postby hulmey on Fri Apr 06, 2007 5:29 pm

the problem is occuring because the Moutanins and wall are 3D looking, i think!!
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Postby RobinJ on Fri Apr 06, 2007 5:34 pm

hulmey wrote:the problem is occuring because the Moutanins and wall are 3D looking, i think!!


You might just be right - I believe there are a few loose ends still here but it does look like a fantastic map. The amount of work left should be minimal now.

As for the text - it's your choice - I don't really care whether its there or not, so long as I know that the desert isn't a territory
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Postby Guiscard on Sat Apr 07, 2007 8:34 pm

Ok. Tiny update really. Have tinkered with the desert and moved a couple of army circles. Also I'm posting the small map as a simple downscaling to get some feedback on whether army circles need to be bigger, text is readable etc. etc.

Johloh, if you have enough time to have a crack at the xml that would be absolutely brilliant. I'm finding it hard enough to focus properly on the graphical side let alone an aspect I don't have any aptitude for :D Do you need anything other than the JPEGs?

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Postby DiM on Sat Apr 07, 2007 8:43 pm

you have a few black and white pixels on the map that look bad:

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Postby Guiscard on Sat Apr 07, 2007 8:47 pm

oops :D OK noted.
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
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Postby Wisse on Sun Apr 08, 2007 3:40 am

the text on the tiny one must be a bit bigger
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Postby Ruben Cassar on Sun Apr 08, 2007 4:23 am

It's looking great Guiscard. What's left apart from the XML?
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Postby Wisse on Sun Apr 08, 2007 4:40 am

can i ask how you did the round text?
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Postby Guiscard on Sun Apr 08, 2007 9:50 am

Do you mean the territory names Wisse?
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
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Postby Wisse on Sun Apr 08, 2007 5:44 pm

yup
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Postby johloh on Sun Apr 08, 2007 5:54 pm

guiscard, all i need is what youve posted...

I'll have the xml done sometime tonight when I get back home...
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