theBastard wrote:text looks good.
- you have symbols for kings and for warriors. did you thought about any symbols for Brittish regions? for example for Brittish front line - so you do not need to name them all in legend.
- Reynolds and 716 Jones have another colour as Brittish front line on the north.
- could Brittish front line regions bombard anything? maybe warriors?
why are borders so geometric? I mean why are not random - to "copy" terrain? for example rivers dry bed?
Had symbols for the British in the first few drafts (not posted on site but when I was playing around with this concept) and it seemed to clutter up the map. Easy to put back in. The British front line is killer neutral so why bombard the Zulus. If a players wants into the outpost, then with the killer neutral covering there progress, why would you advertise it (fog games), and waste troops doing that when you are close to the objective.
The other reason why and this is the biggest reason, I want you the player to take on the role of the Zulu's, and do what they could not do. Beat the British. If the British take on an offensive capability then it defeats that objective. This is also the reason why, I have not given the British any bonus system.
The colour difference you are seeing is because of the different flooring in the outpost building. Same colour, go see an optician.
I cannot see the borders being geometric at all. If you mean the territ lines, then yes, they are a little straight but that is not a priority right now. I can easily redo them as soon as I figure what I want them to look like and as soon as gameplay stamp is given. Till then, things may change.
Will post a test picture with British symbol in a little while. Give me an hour.