Moderator: Cartographers
The Bison King wrote:http://en.wikipedia.org/wiki/Tanganyika
... oh wait maybe it should.
The Bison King wrote:First to respond to all these edits:P.S. I see that what started as Djibouti, and then became B. S. ( ) (British Somaliland, I presume) has been turned over to the Ottomans as a landing point named O. S. I presume that means we want to call it Ottoman Somaliland, a term slightly out of date by 1914, but acceptable I think for the sake of gameplay.
Yes, a necessary change, it's a shame but I was rather fond of B.S.
P.P.S Some of the bonus region names seem a bit anachronistic. I would suggest the following changes:
Tanzania -> Tanganyika
Please explain that one for me. I've never heard that one and I'm curious.
Angola -> Portuguese West Africa
Mozambique -> Portuguese East Africa
Namibia -> German South-West Africa
Those are just too long to fit, at the moment, if some space opens up I'll consider changing them.
Cameroon -> Kamerun [it was a German colony, so the German spelling seems appropriate]
I think that's how I had it originally.
Also, when the shading goes onto Germany and Portugal, I find their colours hard to distinguish. I guess it's because Portugal is a small area and most of its yellowness is shaded over. The distinction is clear in the mini-maps, but on the main map, I just don't see the colour connection between Portugal and its colonies. I suggest swapping the colours of Germany and Portugal. That way, in Europe, there will be a larger yellow area which will be more clearly yellow, while the brown will be shaded and still brown.
Maybe we'll see about that. Yellow just seems to "happy" for Germany. All of the colors are bound to change so this problem will probably disappear at the hands of an alternative solution later on.
I have never been really comfortable with continents and territories sharing names. It is legal, but just seems like something that might be confusing at some point. So, I would like to suggest using "Spanish Sahara" for the bonus zone in place of "Spanish Morocco", and "Anatolia" in place of "Ottoman" (the European homeland).
A bit pet peevish but I have no problem with those changes, you might have to remind me later on though.
Germany, not happy? Obviously you have never been to Oktoberfest.
Oktoberfest-Zinzinnati is the biggest Oktoberfest in Cincinnati and America. Stretching almost 5 blocks on one of the major thoroughfares in downtown Cincinnati
Oktoberfest-Zinzinnati, the second largest Oktoberfest in the world next to Germany's famous celebration. They are not kidding around here either. What was once a tiny festival in downtown has become a monstrous party of drinking and eating and drinking and polka and drinking and funny hats and drinking and drinking and drinking. Also, drinking.
Cincinnati is the proud owner of the largest Oktoberfest in the United States, and it is a weekend filled with beer, food, and the occasional lederhosen or dirndls. It is standing up and being proud of our city's German heritage and our status as a sister city to Munich.
I have not had time to study the start locations yet. The first thing I wanted to understand was why there were nine landing points and eight European powers. Does Great Britain get an extra because it must defend against so many other powers?
The Bison King wrote:Ok maybe I don't understand how start locations work entirely but I figured this would at least get the ball rolling. Here's my proposal on how to block bonuses at the start.
Of course this only predicts 8 player games....
ender516 wrote:The Bison King wrote:Ok maybe I don't understand how start locations work entirely but I figured this would at least get the ball rolling. Here's my proposal on how to block bonuses at the start.
Of course this only predicts 8 player games....
Okay, a few thoughts:
If the starting positions give the Ottoman player a territory in British East Africa, shouldn't the Great Britain player get a territory in the Ottoman Empire? Those two bonus zones are at odds with each other anyway, what with the overlap in Egypt. I suggest using Mesopotamia and dropping Tunisia from the starting positions.
Also, there are eight zones which have two starting position territories in them. I think it would be best to mix the pairings as evenly as possible. As you have it now, Spain and Portugal are facing off in Libya and Namibia. Since these European powers are also adjacent to each other, we seem to be setting them up to spend a lot of time fighting each other, which may leave other(s) free to ignore them and make advances with less opposition. To achieve what I think would be a more even set of pairings, I suggest that, where possible, the pairs be taken from the following set:None of these pairs border each other in Europe.
- Ottoman v. France
- France v. Portugal
- Portugal v. Great Britain
- Great Britain v. Italy
- Italy v. Germany
- Germany v. Spain
- Spain v. Belgium
- Belgium v. Ottoman
Now, these pairs should be placed so that neither one of the pair is the European power associated with the bonus zone being broken up. These are the zones, each with its European power:The last two starting territories would be Uganda and Mesopotamia, which should not be given to either Great Britain or Ottoman.
- Spanish Morocco - Spain
- Libya - Italy
- Italian Somalia - Italy
- Cameroon - Germany
- Angola - Portugal
- Namibia - Germany
- South Africa - Great Britain
I am working on a spreadsheet that plots these regions against the set of pairs, where we can note what is forbidden and record combinations which might work, but I am too tired to get it all done and convert it for posting here.
Final thought for now: If possible, we should avoid putting pairs in Angola, Namibia, and South Africa which set up an unfair concentration of one player's territories. There might be other places where such considerations are important as well.
The Bison King wrote:Maybe it's best we just drop a neutral on all the +3's and have 55 start locations.
isaiah40 wrote:Concerning the starting neutrals. I would go with setting one territory in each of the 2 and 3 territory bonuses as neutral. This way no one will get a lucky drop and start with a bonus. I'll look at it more in depth this weekend.
In the legend (top right) under 'Disputed Territories' you have "Congo-Required by both West French and German bonus" Should it read "Congo-required by both French Sahara and Cameroon Bonuses"? I looked for the West French bonus and couldn't find it. Also Egypt should be reworded to read "Egypt-required by both British East Africa and Ottoman bonuses". This will 1) make it easier for players to find, and 2) make it consistent with the bonus names you have an the map already.
Landing Territories. you use both assaulted and attack. To be consistent, use one or the other: i.e. "They can be attacked by any European power and can attack their corresponding power"
Other than these couple of items, gameplay is coming along quite nicely! Keep up the good work.
but you forgot a neutral in Cameroon.
Also can you please update the first post with the total territories, total territories starting neutral and any other information that is needed to see at first glance without having to go through the whole thread to find the information.
The Bison King wrote:but you forgot a neutral in Cameroon.
No I didn't. Camaroon is 4 territories since the Congo is part of the bonus.
If we are going the way of starting neutrals instead, I would recommend using Rhodesia in place of South Africa, so that the Zululand landing point is more like the others. Also, to avoid a clump of neutrals, I would use Bagamayo instead of Dar es Salaam and Lourenco Marques instead of Niassa.
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