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Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.
got tonkaed wrote:make cool games and shit will sort itself out.
virus90 wrote: I think Anarkist is a valuable asset to any game.
nagerous wrote:Modkills should ONLY happen if there is serious breach of the rules
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
safariguy5 wrote:1. I tend to follow the general principle that 20-25% of the players at most should be mafia.
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.
strike wolf wrote:In big games it seem the numbers for determining how many mafia there should be seems to be more skewed which is probably why a lot of the bigger games seem to prefer two moderate sized mafia factions rather than one big one.
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.
strike wolf wrote:hmm...I guess it is easier to hide when you have small numbers
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
Fircoal wrote:All those firmly against Modkills should check out Pokemon Mafia. That game there was no choice but x3
jonty125 wrote:Fircoal wrote:All those firmly against Modkills should check out Pokemon Mafia. That game there was no choice but x3
I sholud keep my head down about this post
everywhere116 wrote:You da man! Well, not really, because we're colorful ponies, but you get the idea.
shieldgenerator7 wrote:jonty125 wrote:Fircoal wrote:All those firmly against Modkills should check out Pokemon Mafia. That game there was no choice but x3
I sholud keep my head down about this post
that's ok. As long as you learn from your mistakes. i don't even recall right now as to why it happened.
jonty125 wrote:Fircoal wrote:All those firmly against Modkills should check out Pokemon Mafia. That game there was no choice but x3
I sholud keep my head down about this post
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
Fircoal wrote:jonty125 wrote:Fircoal wrote:All those firmly against Modkills should check out Pokemon Mafia. That game there was no choice but x3
I sholud keep my head down about this post
No you shouldn't. The Pokemon Mafia I'm referring to is the one that I ran 4 years ago. There were 30 players. Half of them ended up modkilled due to inactivity.
everywhere116 wrote:You da man! Well, not really, because we're colorful ponies, but you get the idea.
shieldgenerator7 wrote:Wait... there was another pokemon mafia?
aage wrote:Never trust CYOC or pancake.
everywhere116 wrote:You da man! Well, not really, because we're colorful ponies, but you get the idea.
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.
strike wolf wrote:I don't think I personally would have any problem with you hosting a C9 game but considering your current history in mafia games I don't think working out your own set ups (co-mod or not) may be the best thing for you rihgt now.
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