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First Nations Burning (completed)winner-JustCallMeStupid

Tournaments completed in 2011.

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Re: First Nations Burning [round 1/2/3]

Postby withmejulie on Thu May 26, 2011 12:53 pm

When will the next update be?
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Re: First Nations Burning [round 1/2/3]

Postby SirSebstar on Fri May 27, 2011 3:04 am

withmejulie wrote:When will the next update be?

it wont be soon, since the site broke maprank and tour stats
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Re: First Nations Burning [round 1/2/3]

Postby JustCallMeStupid on Wed Jun 08, 2011 12:58 pm

Prob the first of round 3 map to end coming up.

Elim on yellow failed and Queen iris broke my clean sweep plans :( should be done in a day or two depending on the Queens cards I think http://www.conquerclub.com/game.php?game=9103836

At least Iris, failed on teal. but whats up with these dice? 18v6 and I killed 5 units losing 15, then had 15v13 and I killed like 2 two units, had a 14v6 and I killed 0 :(

EDIT:
Just finishing off last one, but this game is all wrapped up. Didnt get a clean sweep ](*,)
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Re: First Nations Burning [round 1/2/3]

Postby koontz1973 on Thu Jun 16, 2011 4:20 am

I am going to update all scores now everyday in the evenings.
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Re: First Nations Burning [round 1/3]

Postby JustCallMeStupid on Fri Jun 17, 2011 3:35 am

Game 9103743 That ones done too.

In reference to those who drop out of tourney.
I was wondering for future tourneys since prob no point in adjusting scores, Giving 5 to every player in a game is like giving away about 8*6 = 48 points, since 6 people will now not lose 3 points and they gain 5, and it is fair enough to say that the winner would have likely gotten about 5 points anyways(so his dont count 8*7+5 for winner), so 48 points have been created due to one person exiting tourney. Id think for future ones if no elims is a -3 then if someone is missing all players get 3 to net out at 0, totalling 3*6 = 18 (and the winner gets 5 or 10 based on winning round) additional points created still kind of a lot since one persons points is max worth 10, but 48 seems a bit high especially if one set of games has mostly 8 players and the other sets of games has 7 or even 6. The other sets are at a distinct advantage.

Obv it be difficult to find a perfect solution but I was just thinking about it. If all players have the same # players per games and all points totally even, I guess its a mute point.
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Re: First Nations Burning [round 1/3]

Postby koontz1973 on Fri Jun 17, 2011 4:23 am

JustCallMeStupid wrote:Game 9103743 That ones done too.

In reference to those who drop out of tourney.
I was wondering for future tourneys since prob no point in adjusting scores, Giving 5 to every player in a game is like giving away about 8*6 = 48 points, since 6 people will now not lose 3 points and they gain 5, and it is fair enough to say that the winner would have likely gotten about 5 points anyways(so his dont count 8*7+5 for winner), so 48 points have been created due to one person exiting tourney. Id think for future ones if no elims is a -3 then if someone is missing all players get 3 to net out at 0, totalling 3*6 = 18 (and the winner gets 5 or 10 based on winning round) additional points created still kind of a lot since one persons points is max worth 10, but 48 seems a bit high especially if one set of games has mostly 8 players and the other sets of games has 7 or even 6. The other sets are at a distinct advantage.

Obv it be difficult to find a perfect solution but I was just thinking about it. If all players have the same # players per games and all points totally even, I guess its a mute point.


Thanks for the feedback. It is great when someone takes the time to do it. As with a lot of my tourneys, they have been slightly experimental with the points and if I do another I will change it somewhat. This is why you have not seen another one of these posted yet.

My reasoning behind the points was that if you had a game with only 7 players, you would be at a disadvantage for points because you would not be able to claim 10/7/5/3/1 point(s) from that person. I expected round 1 to go on for a while (average rounds is 30ish), round 2 to go on for around 11 and round 3 to go on to round 25+ because of the big board. This is why I chose the 5 points. Not to high and not to low. If I give some points to one player, then I have to give them to all as all would of had a chance to take that player out.

As for you, you have a 97 point clearance from canona85. I think that your great second round has given you this tourney as you now both have 3 games. The average points for round 3 seem to be at around 30, including the extra points. So for canona85 to catch you, he would need to do very well in all 3 and you badly in all three.

Once again, thanks for your time and I do hope it does not come down to you or canona85 losing it by only a few points. But if it is within 50, I had planned on going through all games to check the scores.

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Re: First Nations Burning [round 1/3]

Postby JustCallMeStupid on Tue Jun 28, 2011 12:14 pm

We will probably have to play a tie breaker game for the last three of us alive in my last game.
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Re: First Nations Burning (completed)winner-JustCallMeStupid

Postby koontz1973 on Sat Jul 02, 2011 4:36 am

winner-JustCallMeStupid
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