Moderator: Cartographers
spinwizard wrote:this is what i came up with. they r not great but try them!
Great hall-
1- Entrance
2- Lords
3- Advisers
4- Queen
5- Security
Plains
1- No mans Land
2- Training Area
3- Bridgehead
4- Fishing Spots
5- Farmhouse
6- Wheat Fields
7- Animal Paddocks
Midlands
1- Gate House
2- Main Road
3- Dock
4- Boat Builders
5- Woodchoppers Hut
6- Seers Village
Swamp
1- Fringe swamp
2- Marshy Bridge
3- Gloomy Pool
4- Deep Marsh
5- Woods edge
Forest
1- Waters Edge
2- Woods Entrance
3- Hermits House
4- Dark Wood
Wood camp
1- Main Camp
2- Generals Camp
Camp
1- Solders Quarters
2- Generals Quarters
3- Stable
spinwizard wrote:i see what u mean...can u play about with the fonts?
r u sure they don't fit in the hall, those were my best names
hulmey wrote:I dont like it with the names...Map looks cluttered as you said....And a real battle wouldnt have names!!
spinwizard wrote:hulmey wrote:I dont like it with the names...Map looks cluttered as you said....And a real battle wouldnt have names!!
but an area would have names!
mibi wrote:spinwizard wrote:i see what u mean...can u play about with the fonts?
r u sure they don't fit in the hall, those were my best names
i've played with the fonts some, the thing is, this is the BIG map, if the fonts get smaller here, the they will be unreadable on the small map./
KEYOGI wrote:Without names is better. The two forest areas are much easier to distinguish between now and it still looks good. Maybe look into the colours used to represent them in the legend though, they don't seem to match.
hulmey wrote:I say just scrap the names, they aren't needed...And everybody agrees they just clutter the map and actually ruin it visually...
There are other maps out there that just use numbers...Chinese checkers and mountain map...
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