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DoomYoshi wrote:
vote talapus
You lying sack of cunt!
aage wrote:Never trust CYOC or pancake.
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
pmchugh wrote:If I wasn't lazy, I would sig that
Victor Sullivan wrote:nagerous and I are working on a crazy gameplay mafia
-Sully
Fircoal wrote:After playing Pheonix Wright all week instead of all of the things I should have been doing, I thought a bit about how a PW MAfia would work. Trying to incorporate actual courtroom, DA and prosocutor roles, and making players witnesses and stuffs would be interesting. Not sure how it'd work. Also I have lots of old games with different crazy ideas. x3
pancakemix wrote:I'm currently in the early stages of developing a "tag team" concept. I haven't hammered out anything at all, but it would most definitely invole two players being linked and "taggin" in and out. That's very much on the backburner, though.
DoomYoshi wrote:pancakemix wrote:I'm currently in the early stages of developing a "tag team" concept. I haven't hammered out anything at all, but it would most definitely invole two players being linked and "taggin" in and out. That's very much on the backburner, though.
You could use a variety of characters that are famously tagging themselves in and out... (like Launch from Dragon Ball).
Iliad wrote:I had my boatwreck idea which seemed to work quite well. Basically a large game of 20+ or so players is divided into several smaller games, each with their own day and so on. Functions as 4 small mafia games, except night actions could affect others on different boats, boats can merge or swap players, etc.
Basically you can get quite a large game, without the disadvantages usually associated with them: hard to get a lynch, inactivity, same amount of cases but more players.
I've also ran some pretty experimental games, with 7 mafias and 36 or so players. Quite entertaining though the problems mentioned above do pop up.
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
Iliad wrote:Basically you can get quite a large game, without the disadvantages usually associated with them: hard to get a lynch, inactivity, same amount of cases but more players.
pmchugh wrote:If I wasn't lazy, I would sig that
Mr. Squirrel wrote:Iliad wrote:Basically you can get quite a large game, without the disadvantages usually associated with them: hard to get a lynch, inactivity, same amount of cases but more players.
But you would get other disadvantages. For example, whenever you get switched to a different boat, you have to reread the 20 pages to see what you missed. And then the group you joined has to read the thread that you left to see what kind of player you are. I don't like the setup myself.
evilchaos wrote:Has anyone ever done a Criminal Minds mafia before? I had an idea for one that would be very unique, and I'd love to try out the idea once I get a few completed games under my belt.
everywhere116 wrote:You da man! Well, not really, because we're colorful ponies, but you get the idea.
safariguy5 wrote:evilchaos wrote:Has anyone ever done a Criminal Minds mafia before? I had an idea for one that would be very unique, and I'd love to try out the idea once I get a few completed games under my belt.
I'm not sure, I think if you search the forum, you could double check, but it's a pretty recent show so I don't think so.
shieldgenerator7 wrote:I have a whole caboodle of ideas floating around in my head.
One of those is Transformers Mafia where everyone is a transformer and they have different abilities depending on whether they are in car mode or robot mode.
pmchugh wrote:If I wasn't lazy, I would sig that
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.
Mr. Squirrel wrote:shieldgenerator7 wrote:I have a whole caboodle of ideas floating around in my head.
One of those is Transformers Mafia where everyone is a transformer and they have different abilities depending on whether they are in car mode or robot mode.
I actually like this idea. I'm not a fan of transformers, but I might play this game simply because of this quirk. The only issue I see is making it balanced. With everyone getting two roles (essentially), you can't have four people using doctor roles and no one using their roleblocking roles. This could be worked around though. It would be interesting for sure.
DoomYoshi wrote:
vote talapus
You lying sack of cunt!
Talapus wrote:I will be doing one in the future soon in hopes to attract more peeps over here to the mafia forum. The setup will be like a C9 setup and include a few vets and some newer players. I will try a few, maybe two or three at a time so that the same people can play in three different games at once. They will be based on the Choose Your Own Adventure Books. Basically you will all be characters from the stories and will get a one line brief description as to your character. As the story moves along you vote for who you think is best qualified to go forward out of 2 or 3 people. Once the choice is made that person goes and then the story continues. If the player dies you learn their alignment. As all of us did, when the story ends or everyone dies you flip back in the book to try other choices. So, if a few players die but you get to the end, Then mafia/town win depending on which faction has the most survivors. if you all die off mid story we reverse to a differnt option and bring the killed players back so you can try again. The hope is that you plan it out so your faction wins and nominates enough of the other faction to sacrifice themselves for the town win.
Kinda crazy concept but totally doable.
everywhere116 wrote:You da man! Well, not really, because we're colorful ponies, but you get the idea.
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