Yes, when Game 8850380 ends, we'll have the final participants for the Japan maps.danryan wrote:Game 8915402 still missing someone.
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Yes, when Game 8850380 ends, we'll have the final participants for the Japan maps.danryan wrote:Game 8915402 still missing someone.
Well aware, but every single Initech has been flat rate and foggy. Kind of the niche I've carved out for tournaments.patrickaa317 wrote:If you used escalating spoils rather than flat rate, any chance of deadlock basically goes away. Just my two cents that wasn't asked for though...
It's kind of impossible to keep a running total. Since the scores are based on winning percentage, it's pointless to see a score until someone is eliminated from a discipline (that way we know how many total games they might play). This is what I said I'd do earlier:Commander9 wrote:Any chances you'll be updating the individual standings?
Peter Gibbons wrote:So the tournament is off and running very well. Looks like we'll even be ready for the second round of the the Assassin section soon.
The scoreboards have been formatted in the third post of this thread if anyone wants to take a look. General policies for updates are as follows:
1. Your score in each discipline will not be posted until you are eliminated from that discipline.
2. A discipline coefficient will immediately be entered in the overall leaderboard once it is posted.
3. The adjustments (medal bonuses and early elimination deductions) will be posted as they occur.
In short, it's going to be impossible to have a true running leaderboard. Once a couple of the disciplines are finished, we'll have a good idea of who is near the top. But given the nature of the tournament and the math involved, we won't have a good handle on who is winning until right near the end.
Peter Gibbons wrote:1) If either of the team competitions is still running, the team that loses a player will be allowed to choose their own alternate. However, that player must enter the entire tournament. If the deadbeat player is alive in any of the single events, the alternate replaces the deadbeat in those competitions. The alternate will be eligible for all medals, including the overall tournament medal (any games completed by the deadbeat would count toward the alternates overall score)
It will become clearer as things progress. The key thing to remember is that the longer someone is alive in a discipline, the higher their score is going to be. So being close to 0.000 is probably a good thing, until disciplines start to be completed.Kinnison wrote:Tiebreakers? Hell, I can't understand the scoreboard!
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