Ok... there are always some mapmakers who are good at either gameplay or graphics. There's a lot of "wasted talent" in the sense that sometimes a map with good gameplay doesn't get through because the mapmaker doesn't have the necessary graphical skills to pull it off. And there are some good graphics artist who have problems with gameplay design, or can't come up with a good enough idea for a map.
So I was envisioning a system, where those mapmakers who have a good gameplay plan designed could "outsource" their graphics design to the mapmakers who are good at graphics.
We have had lots of succesful graphics contests... almost all of them have had plenty of entries from talented graphicians.
So maybe we could do a system like this for the mapmakers who are good at gameplay design to utilize. A mapmaker could design the gameplay, up to the gameplay stamp, and then put the map up for contest - and then the Foundry would hold a graphics contest, in a similar way as the revamp contests. People would vote for the best entry, and the winner map would then go to graphics workshop to iron out the last wrinkles... and then on to FF.
There would have to be a system for this though... not every map should be considered for this, it should probably be reserved for maps that have really exciting and innovative gameplay, but no one to do the graphics...
Is there interest for implementing a system like this?