Moderator: Cartographers
hecter wrote:I think that you should maybe tone the effect in the number shadow down a bit. It makes the numbers a bit harder to see. If you could provide a few more samples, that would be great. I don't mean a lot of work though, just fade it a bit.
Captain Crash wrote:I know you've already changed the skull so that it's not smiling but now it looks like is got a broken jaw, or has had a stroke or something.
I know you can do better than that WM!!
Nikolai wrote:I sort of like it where Mind alone is -1, but if you hold Mind and Reason there's no bonus, positive or negative. But you do need to specify that you have to hold Mind and Reason both for Reason to be worth +1, or you'll get a lot of people dropping stacks of men on Reason and letting Mind go - and it will go, it's too significant tactically not to do so.
I don't think anyone else cares but since we need to make sure the XML is correct I don't think changing this is a big deal.MR. Nate wrote:Widowmakers, I know nobody else cares, but can you please switch love and empathy? Having empathy and passion next to each other feels wrong . . . no one is passionately empathic.
I was going to adjust this earlier. It slipped through. Tomorrow with the rest of the updates.KEYOGI wrote:I think the actual map itself is looking pretty complete. My only real concern left now is that yellow numbers in Wealth are a bit hard on the eye. A darker shade of yellow would work and probably suit the rest of the colours better. It kind of sticks out a bit at the moment.
I still don't know how to make it better. Any suggestions would be helpful.KEYOGI wrote:I'm still not sure the Allied bonus system is worded clearly enough. I realise it's a hard part to get right, but I think it's a pretty important part of the map.
I will replace the old skull. By names you mean Coleman and WidowMakers right. Because I just reduced the glow on all of the territory names because everyone told me to. Plus the name WidowMakers is my signature. You can't read everyones signature. It is what I am putting on all my maps. If you see KOTM and 8 Thoughts you will know the same person did them.KEYOGI wrote:I'm with some of the others and prefer the old skull. Perhaps some more outline/glow on the names wouldn't hurt either. The shape of Widowmakers makes it harder to read. I'm not sure those outside the foundry would be able to understand what it's supposed to say.
I am going to keep the map as-is for right now until we have this settled here. The map update will have the same ZERO bonus for Mind or reason.Coleman wrote:Nikolai wrote:I sort of like it where Mind alone is -1, but if you hold Mind and Reason there's no bonus, positive or negative. But you do need to specify that you have to hold Mind and Reason both for Reason to be worth +1, or you'll get a lot of people dropping stacks of men on Reason and letting Mind go - and it will go, it's too significant tactically not to do so.
I like that idea actually, -1 for Mind without Reason, no penalty if you hold both. That way many players who want to control who has continents using the center will probably try to take two countries to do it.
I still don't really like negative bonuses that much though. I'd hate to start with mind because nobody is going to want it right away. I think I agree with the people that don't want any bonus effects on the center at all, but I don't want to argue with lots of people over it.
You are in luck. I have a geographical map about 70% done. I may post it tomorrow depending on what happens. Stay tuned.KEYOGI wrote:I'm with DiM on this one. I like the visuals, but I doubt I'll play this one. I might give it one go just so I can say I played it, but the gameplay does not interest me at all. I really hope we can see a typical geographical map from you next time Widow.
That is the way it worked out. You try and make a W turn into an R and an S upside down. It is unique and I am sticking with it. Plus for those of you who don't know why WidowMakers is designed like this, rotate it 180 degrees and see for yourself.KEYOGI wrote:DiM wrote:regarding WM's signature. i may be tired but it seems the lasr 2 letters R and S form an M
I agree it does seem that way.
WidowMakers wrote:1) Move love and empathy
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