natty_dread wrote:Industrial Helix wrote:Anyway, all other points are good, I would support these changes:
Wa = +2
Tang = +3 for 2
Gaya = +1 for 1
Wa... yeah. i can get behind that so long as it still retains that -4 for holding any capital with the bonus.
Tang... I can get behind that as well. Tang needs to be a strong area, but perhaps I might have over done it.
Gaya... I'm not liking it. I don't like the idea of Gaya being a good place to hole up and use as a base of operations. I think it make Gaya too powerful. Their historical function was to be a weak confederacy that was absorbed by Baekje and Silla, the map ought to reflect this towards the middle part of the game.
Well, I think Gaya would still be relatively weak, due to small size and each territory being a border. But I also understand your reasoning, so I'll go ahead and change Tang & Wa.
I agree with natty (and by the transitive property, myself ) here. Gaya would still be pretty weak, given its position and borders. Could Gaya's absorption possibly imply that it was valuable to a certain extent? You could use that philosophy with the increase. Even so, like natty and I said, it'd still be weak and by no means a smart place for a base of operations.