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Chariot of Fire wrote:As for GreecePwns.....yeah, what? A massive debt. Get a job you slacker.
Viceroy wrote:[The Biblical creation story] was written in a time when there was no way to confirm this fact and is in fact a statement of the facts.
aage wrote:Never trust CYOC or pancake.
aage wrote:Never trust CYOC or pancake.
Rolling 9 straight 1's surely doesn't not seem random
pel6412 wrote:Rolling 9 straight 1's surely doesn't not seem random
the chance to roll 9 straight 1's is 1/(6^9)=1/10,077,696
statistically it's bound to happen.
say we have 2000 active players rolling an average of 200 rolls (40 attacks) a day we get 400,000 rolls a day, that is 10,000,000 in 25 days so statistically this should happen ones a month.
Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
Misiek wrote:there is no such thing as random.Everything follows one pattern or another.Rolling 9 straight 1's surely doesn't not seem random,let alone realistic.
Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
podge wrote:I was under the impression that blocks of rolls were stored in the CC code and constantly replenished, rather than getting each individual roll from wherever they get their random numbers from. If this is the case then you 8, 9, or 10 straight 1's arent exactly connected if other people are taking their rolls of the stack as well.
just a thought. and I hope I made sense
Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
Misiek wrote:I'm glad you guys see what I am trying to show here.It is not that easy to explain.Thats an interesting link,thanks.I was always reluctant towards using the die analyzer, but I will give it a shot. I am not sure if this is going to help anyone but when I really need to roll good here is what I do:
-How many times on your first attack do you lose 2 or split it?Well I noticed it happens almost everything,ofcourse I cannot give you the numbers but I will work on that.Well when I lose 2 on my first attack I quickly press auto attack the next time.Most of the time I will win without the defender making any sort of a major stand.
-I have ALWAYS been doing auto-attack(lack of time haha),but recently I stopped and noticed that If I my rolls are big(4/5/6's) and the defenders are low(usually 1,1 or 1,2) I wait for some period of time before attacking again. Whats happens when I continue normally I always end up losing 2 the next time.Using this strategy I have taken out alot of medium sized armies (Most notably in the Canada map when I needed to get through 24 guys with my 19.I ended up losing 5 men and managed to wipe the player out not only gaining a region with a well defended border now but also his cards.
I know these are very silly,and ofcourse maybe I just trying to make myself believe that there is a way to atleast somehow predict the rolls but if your interested I guess you could pay attention to the rolls the next time you attack.
Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
podge wrote:obviously I didn't explain myself very well.
let's just say CC use random .org. CC ask random.org to generate say 50000 dice rolls that are then stored somewhere (don't ask me where) the 50000 rolls are replenished on a regular basis ie if 10000 are used today, then 10000 new rolls from random.org will be added to the bottom of the list.
as each attack is made the dice are picked of the top of the list used then discarded. and so the cycle continues.
Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
podge wrote:The point I was making is that when people say they have rolled 9 consecutive 1's, if the numbers are stored the way I say, then the 9 1's might not be consecutive if other people are attacking at the same time. An example. lets say player A attacks and gets three 1's, at the same time player B is attacking and gets lets say 6,5,4, when player A attacks again and gets three 1's it looks like the generator has rolled 6 straight 1's which is not the case. It would be 1,1,1,6,5,4,1,1,1
podge wrote:Are you being deliberately obtuse ? I wasn't asking to be helped.
Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
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