Woodruff wrote:Mr_Adams wrote:There are instances where it is very nice, but in sequential speed games, it is really unnecessary, as nothing changes unless you do something.
The only type of speed game I play is sequential, so I don't get what you're trying to say, I guess. I like that once my opponent moves, it pops up and tells me it's my turn. I'd hate to have to continually refresh my screen just to check.
Is it because I typically will only play one speed game at a time? (Because I consider it very rude to play in enough speed games that you are slow in all of them.)
Again, I'm not saying I'm against this idea...I see no reason not to do it, since it would simply be something in your profile that you select/deselect...just trying to understand it.
If, in the middle of scrolling through the drop-down on a huge map, the game auto-refreshes before you can click "attack" then you have to restart your scroll and reset the number of troops you are sending on an attack. Mr Adams sentiments are understood by me, and (hopefully) restated effectively in my comment. In a five minute turn, on a large map, this can have an effect on whether or not a player gets everything accomplished in that one turn. Woodruff has a good point as well, that players would have to then hit the refresh button. For me, I'd rather hit the refresh button on my opponent'(s') turn(s) than be kicked out of the drop-down on my own turn. I would definitely turn off the auto refresh in my speed games.