Ever Decreasing Circles is back, and it's bigger and better than before!
EDIT: This tournament has filled unexpectedly quickly. Please head over to the identical Ever Decreasing Circles III to sign up: viewtopic.php?f=90&t=135864
Premiums only please, with 97%+ attendance.
This tournament will be played on the smallest maps on CC - each map being smaller than the last!
In the Preliminary Stages there will be 18 mini-tournaments (each with only 3 games) - the winner of each mini-tournament will go through to the Final Stages. 3 of these mini-tournaments will be played at a time so that this stage does not drag on for too long.
Settings: Standard Sequential Escalating Unlimited Sunny
Preliminary Stages
Each mini-tournament will follow this plan:
24 players play 1 game - 4-player - winner moves on 6 players play 1 game - 3-player - winner moves on 2 players play 1 game - 1v1 - winner goes through to Final Stages
Here is the order of maps (1 for each mini-tournament):
The 18 winners of the mini-tournaments will play in the Final Stages - if a player has won two or three mini-tournaments they will have two or three chances in this stage! If they have won more than 3, runners-up will play-off for the remaining spaces.
The Final Stages will be in 2 parts - the Luxembourg Stage and the Doodle Earth Stage.
Luxembourg Stage
18 players play 1 game - 6-player - winners through to Doodle Earth Stage 15 losers play 1 game - 5-player - winners through to Doodle Earth Stage 12 losers play 1 game - 4-player - winners through to Doodle Earth Stage 9 losers play 1 game - 3-player - winners through to Doodle Earth Stage
Doodle Earth Stage
The 12 winners from the Luxembourg Stage will play:
12 players play 1 game - 3-player - winners through to Bracket 8 losers play 1 game - 2-player - winners through to Bracket
Bracket (Also on Doodle Earth) Quarter Finals - 8 players - 1v1 - Best of 3 Semi Finals - 4 players - 1v1 - Best of 5 Grand Final - 2 players - 1v1 - Best of 9
Last edited by Tupence on Sun Oct 02, 2011 5:01 am, edited 18 times in total.
Important Tournament Notice
The data for ALL of my tournaments has potentially been lost. I am working to recover it but as I am away on business all of this week, there will be some delay. Sincere apologies.
Last edited by Tupence on Thu Jan 20, 2011 12:19 am, edited 7 times in total.
Important Tournament Notice
The data for ALL of my tournaments has potentially been lost. I am working to recover it but as I am away on business all of this week, there will be some delay. Sincere apologies.
Group A Mec26 joeaggie98 MyTurnToWin The Mantis soccerghost aligator_al
Group B MyTurnToWin IcePack The Mantis shoop76 Mec26 Decius Mus
Group C aligator_al Decius Mus shoop76 Mec26 stollmike MyTurnToWin
Doodle Earth Stage
Group A joeaggie98 Mec26 MyTurnToWin
Group B shoop76 The Mantis Decius Mus
Group C MyTurnToWin soccerghost aligator_al
Group D IcePack The Mantis aligator_al
Last edited by Tupence on Wed Aug 31, 2011 3:44 am, edited 8 times in total.
Important Tournament Notice
The data for ALL of my tournaments has potentially been lost. I am working to recover it but as I am away on business all of this week, there will be some delay. Sincere apologies.
To achieve balance, first you must grow. To grow, first you must learn. To learn, first you must listen. To listen, first you must shut the hell up. -Buddhist saying
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?