Moderator: Cartographers
Lone.prophet wrote:the visuals are very messy try to clean it up a bit, simplefy it a bit
hulmey wrote:another thing the bonus legend is quite confusing....maybe you could simplfy it by using icons...
For example COW (icon) + iron (icon) =
DiM wrote:hulmey wrote:another thing the bonus legend is quite confusing....maybe you could simplfy it by using icons...
For example COW (icon) + iron (icon) =
the legend seems very clear to me.
in the top right it says if you own a resource (R) and a market on the same continent you get 2 armies.
now you look at the symbols and see which ones are for resources (they have an R) and look at the symbol for market. then you simply conquer what you need.
i have to consider the available space and at the moment this is the best legend i could think of.
dim wrote:but i still prefer this one. the icons are very clear and they are very readable. if you put too many colours (like above) the map sort of loses the feeling.
mibi wrote:I agree with other posters, it is a bit confusing. And while you know it like the back of your hand at this point, first time users are going to be turned off by the effort required to undertand how to play.
mibi wrote:That being said, here are some suggestions.
The X markers in the description top right are confusing. There are X's on map, so to the X's on the map correspond to the directions? Of course they dont, but its still confusing, its also ugly, try using bullets.
mibi wrote:Take out the (R). It is totally unnecessary and confusing. It serves no purpose. But a label above the resource key called "Resources" or something. Having to translate that (R) = resource is an wasteful step.
mibi wrote:Whats the fourth instruction mean? How is it different than the 2nd?
mibi wrote:Take out the word separate from the 3rd instruction, All the continents are separate anyways.
mibi wrote:If you label the resource list then move Pirate cove and treature to the same list at harbour and market.
mibi wrote:Are Rollio and garanda separate becuase i cant tell since they both share a grey border.
that is all
yeti_c wrote:DiM wrote:hulmey wrote:another thing the bonus legend is quite confusing....maybe you could simplfy it by using icons...
For example COW (icon) + iron (icon) =
the legend seems very clear to me.
in the top right it says if you own a resource (R) and a market on the same continent you get 2 armies.
now you look at the symbols and see which ones are for resources (they have an R) and look at the symbol for market. then you simply conquer what you need.
i have to consider the available space and at the moment this is the best legend i could think of.
DiM - I think this guy has a good point actually...
Simplifying the legend into Icons might work a treat...
Can you knock up a preview for it - you can always revert back to what you have.
C.
mibi wrote:ok i get it. but it should be "All resources and the market on one continent" Other wise it could mean all resources and a market from another continent.
santon836 wrote:I really like it.
I think you should only make the idea more clear, but the graphics have their good thing.
mibi wrote:rum is THE Caribbean resource.
boberz wrote:i think sont use the wording explained above just keep it very similar to what it is now tbh it will be hilarious when we get noob posts in the vain of "I dont get it"
Could we have some different resources? Iron ore and cattle I understand, but alligator skins and shells!?! Would it not be more appropriate to have say... gold, timber, hops and cotton as an example? I guess you don't really need gold with there being pirates and treasure, iron ore works.
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