This will be pretty straightforward. Dubs, Sunny, No spoils, Chained, Standard, Sequential Single elimination bracket, winners move on, losers eliminated. No limit on number of teams, I will accept teams for about a month and then start tournament. If the teams dont line up with a good bracket (8, 16, 32, 64) then I will draw teams in randomly, using random.org, and some teams will play in the first round, and some teams will get a bye. If you don't like the idea of a bye, I'm open to suggestions, but dont see a lot of other options unless I limit teams, and don't want to do that! You may sign up as an individual and you will be randomly paired unless you find another signed up individual.
Last edited by alaskanassassin on Fri Feb 11, 2011 4:15 pm, edited 13 times in total.
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?