Moderator: Cartographers
Industrial Helix wrote:Looks good to me... where's the large version?
theBastard wrote:the idea is simple: the first three connected Hanseatic towns give bonus. for next bonus player needs to have another three connected Hanseatic towns. but I do not know if this is clear... and there will be too much combinations - too much codding...
all yours ideas are welcome here
EDIT: hm, maybe add to legend "+1 for three connected in row by"
the possible combinations (ships must be owned because they make connections):
Thorn, Danzig, (Danzig ship), Konigsberg
Thorn, Danzig, (Danzig ship), Visby
Danzig, (Danzig ship), Konigsberg, (Windau ship), Windau
Danzig, (Danzig ship), Visby, (Visby ship), Reval
Konigsberg, (Danzig ship), Visby, (Visby ship), Reval
Konigsberg, (Windau ship), Windau, (Riga ship), Riga
Windau, (Windau ship), Konigsberg, (Danzig ship), Visby
Dorpat, Reval, (Visby ship), Visby
there is allways possible to connect in row only 5 Hanseatic towns. only one time is possible to connect 6. so only one time could be bonus doubled, but this will be hard I think - it needs to hold: Dorpat, Reval, (Visby ship), Visby, (Danzig ship), Konigsberg, (Windau ship), Windau, (Riga ship), Riga.
Re: Baltic Crusades - version 15
Postby theBastard on Sun Nov 14, 2010 6:49 pm
Helix it looks great. I did something with map. I also add contrats to sea and rivers and low opacity of overall texture.
pork, could you do any your wonder with this map?
Evil DIMwit wrote:Would gameplay scheme be so much worse if you made it just +1 for 3 Hanseatic towns, regardless of connections? Not that I don't think connecting things is fun, but the other way would be a lot simpler to explain.
theBastard wrote:this looks great. just some notices:
1, I think delete trees at the coast...
2, please try to save legends as I did them. I mean legend of Land bonuses especialy.
3, some colours looks very similar (Estonia - East Prussia)
4, I more like when water has blue or similar colour
5, I do not like frames (of all map and legends)
6, I do not know but names of non playable areas (Great Novgorod, Holy Roman Empire...) do not fit with the map
you again show your great graphics skill . my notices are only small design things.
All of the text in the legends are only there to show the available space. You need to redo the legend text as you see fit. Keep in mind that I only have a very limited amount of wiggle room when it comes to changing the size and/or shapes of the boxes. So, see what you can come up with. If there are English corrections, I will be glad to help you. If you need me to change location or shape of the boxes, I can do that. Meantime, I will see about making the water blue. Also, remember to show me witch trees to loose.theBastard wrote:my English is poor, so each help is very welcome.
but maybe I did not exactly explain what I mean with "save legend"as I did them. only save borders around Terra Mariana and Order State as it was. so not divide all legend as you have now.
and there will be also bonus for Hanseatic towns +1 for 3.
OK, I added some blue. I think it looks good both ways, but that blue does kick ass.I like a blue ocean and the current set up is too graphic intensive for a nonplayable area. It totally blows out the playable map.
Yep, I agree. This was a last moment thing that I added before saving the file, and hitting the hay. I did not get around to polishing that up. But you can see the idea, (to differentiate from the "playable" text).The cheesy powerpoint graphics effect used for Greater Poland and the other non-playable areas has got to go.
What exactly is it that you dislike ?I really dislike the overlapped picture frames thing going on with the insets, ect. What's wrong with putting it all on one page?
The frames do need to be swapped out for better ones, but the overall theme and composition are much to my liking.Speaking of frames, the biggest frame looks a little cheap. Perhaps a lightly patterned border is best.
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