TaCktiX wrote:Capitals and Research are going to be starting positioned together. Sure, it's not possible as stands to tell them apart if it's an empty map, but when the game starts there's no mistake who owns what (or in the case of fog, if you can't see the research value, it's not yours). I think that "unmistakably coloring the researches and TSFs" would be easily done, but break the color scheme of the legend and research portion of the map, where bronze is the predominant color.
I do agree that it would go against the colour scheme and if some other way of solving the problem can be found, I'm all for it. The problem, that I see, with relying on the starting positions is that in 2-3 player games, there will be two starting positions each. If the map does end up having the matching capital be required for the research, then there's no way to tell which capital belongs to which research tree. Even in 4-6 player games, I could see this getting very messy and hard to follow if players start trading capitals, since the players would still be in the game, but on a different capital. Say a player was playing 3-4 casual games on the map, there'd be no way for them to remember and follow reliably who's capital originally belonged to who.
I wonder if there's any way to solve the problem by having some sort of graphic instead of by colouring. Again, I don't know if this would work, but it would at least keep the colour scheme going. I wonder if maybe putting a number near the capital or homeland on the map that matches the lab number would work?
TaCktiX wrote:As for Propaganda / Zeppelins, I believe you have a good point there. Zeppelins in the form I proposed it would make more sense if Propaganda was changed to affecting neutral areas. I could change every area into a cluster of 3 or 4, though I think a bonuses for 3, 4, and 5 would be possible (knocking the present 6 areas into 2 3's). Definitely will look into that.
As for the symbol thing, it seems that there's a division in which, so I'll prototype versions of both for the update...which will have to be early next week. I'm on the netbook and my source file is on my main computer.
I think that the Propaganda for neutral countries sounds like a really good idea, as it could add another nice dynamic to the research bonuses and the map; especially if there's one homeland that could take better advantage of it due to there being a larger number of 3 territory countries around.
I think if it's easy enough to do both, then seeing them and being able to choose between the two options is the best way to make a final decision. Without seeing it it's hard to say which looks better.
Thanks to you and Oliver for all the time and effort that you've put and continue to put into such an awesome map