Moderator: Cartographers
qwert wrote:oaktownqwert wrote:
Look page 28 and you will see a lot numbers who dont centralised. What centralising point? These you call centralising point.
Qwert, I'm not going to debate you, but I will tell you what I did.
1. I chose a symmetrical one digit number to work with - "8" - because any other number would be appear off-center.
2. I had the benefit of working on a grid, so as long as one number in a row or column lines up they all do.
3. I explained my process along the way and responded to questions/concerns.
I think these look pretty good.
Oaktown, i have same problems, and same explanation, but people dont want to apply my explanation but apply yours, why? These my import question and i will be hapy that someone can explain to me.
qwert wrote:Yes i do, if you look in my topic, you will se that i do these, and with several pages of explanation why numbers can be centralising, like oaktown say in hes topic.
I've noticed that CC doesn't center a 2-digit number based on the center of the number, but on the location of the space between the two digits. So 25 will look centered, but 15 will look just off to the right because the 1 doesn't fill the space as the 2 would.
As such, I originally centered all numbers using a symmetrical 1 digit number, 8.
edit: This same phenomenon makes it look as if many of the lines intersecting the circles are skewed to the left, but I've gone back many times to play with them and they should be pretty close. Suffice it to say this is the last time I make a map with army circles. (Army pyramids is the way to go, just you wait and see!)
qwert wrote:You dont read what oaktown wrote, right.
If you so interesting, why you dont find alone. You been in my all topic 2 or 3 times, put 3 post, and in these topic been 891 post and 15000 wiews.
qwert wrote:If you so interesting, why you dont find alone.
AndrewB wrote:qwert wrote:...numbers can be centralising, like oaktown say in hes topic.
...When you have 88 in the map you CAN centralize them perfectly.
EvilOtto wrote:AndrewB wrote:qwert wrote:...numbers can be centralising, like oaktown say in hes topic.
...When you have 88 in the map you CAN centralize them perfectly.
When did the words "center" and "centered" fall out of use? As in: "Please center the army numbers in your map" and "I centered them perfectly"?
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
Guiscard wrote:he means coordinates are (grammatically) 'centred' not 'centralized'.
qwert wrote:i mean to say can not be centralising.
And if oaktown be honest, he will say that only numbers with even px can be 100% centralising, and numbers with odd px go left or right in army circle.
AndrewB wrote:Guiscard wrote:he means coordinates are (grammatically) 'centred' not 'centralized'.
Hm, dictionaries are saying such word exists:
http://dictionary.reference.com/browse/centralized
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
Guiscard wrote:AndrewB wrote:Guiscard wrote:he means coordinates are (grammatically) 'centred' not 'centralized'.
Hm, dictionaries are saying such word exists:
http://dictionary.reference.com/browse/centralized
Yeh, the word centralisation exists too its just not the right word. Army coordinates are centred (as in one thing aligned to a central point) whereas if there were many things all moved to the same point they would be centralised. Centralised is used more to refer to actual things such as governments, offices etc. etc.
Anyway, good job Oaktown. It's a nice map and I can't wait to play it.
yeti_c wrote:Note to self - must goto bed.
C.
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