Moderator: Cartographers
CoolC wrote:Not sure what "with body added" means but I voted for it in the hope it means we can also attack the dudes with a circle on their body. I guess it could also mean you'll add body + hand for all guys which I'm against. First option is also ok.
Victor Sullivan wrote:CoolC wrote:Not sure what "with body added" means but I voted for it in the hope it means we can also attack the dudes with a circle on their body. I guess it could also mean you'll add body + hand for all guys which I'm against. First option is also ok.
I agree with CoolC here (if anyone should know anything about "cool" maps it's CoolC, am I right? ) Chose option 2 but I'm fine with either Open Assault option.
RedFlyingGolf wrote:Victor Sullivan wrote:CoolC wrote:Not sure what "with body added" means but I voted for it in the hope it means we can also attack the dudes with a circle on their body. I guess it could also mean you'll add body + hand for all guys which I'm against. First option is also ok.
I agree with CoolC here (if anyone should know anything about "cool" maps it's CoolC, am I right? ) Chose option 2 but I'm fine with either Open Assault option.
I also dont understand the body arm thing.
carlpgoodrich wrote:Is it every person or just the throwers? I though it was just the throwers, since the snowmakers don't really extend their arms.
Industrial Helix wrote:Ok, the gameplay seems to have a firmer direction than before and all seems right on that front.
My next biggest concern is the graphics. The background is very well done and it blends into the snow quite nicely. But the people are stiff and colored very strangely. They really contrast with the photorealistic background to this map's detriment. So that said, I'd really like for you to tackle this as soon as possible as I fear in the graphics workshop, you might have too much invested in the map to want to make any changes but tweaks.
cairnswk wrote:Industrial Helix wrote:Ok, the gameplay seems to have a firmer direction than before and all seems right on that front.
My next biggest concern is the graphics. The background is very well done and it blends into the snow quite nicely. But the people are stiff and colored very strangely. They really contrast with the photorealistic background to this map's detriment. So that said, I'd really like for you to tackle this as soon as possible as I fear in the graphics workshop, you might have too much invested in the map to want to make any changes but tweaks.
IH, thansk for input, but i will not be ready to tackle the graphics until after the gameplay is sorted out.
Also If you have any ideas on how to make the people not so stiff and not coloured strangely i would appreciate some ideas.
Industrial Helix wrote:...
Are you any good with the pen and paper? It might be an idea to draw out people traditional style and scan them and add digitally. Alternatively, you could find someone here who can do something like that. Originally I suggested a call for photographs of people dressed in their winter gear striking the pose of a person on the map. Or, you could just grab people from images off the internet. Another possibility would be to keep the lines of the figures while doing away with the colors, then finding fabrics of various tones online. Use those to fill in the color and space between the lines to give it a more realistic effect instead of the neonish shades on a few of the characters you have now.
Those are a few ideas I have that spring to mind. Each could go in a variety of ways.
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