ljex wrote:jefjef wrote:ljex wrote: But clearly we have different opinions on how the game happened, problem is you never play this type of game so you have no way to comment on how something is easy or how he had 5 minutes to cash.
ljex,
You know what. You come in and post this stuff. I may have to retract my last post. You are adamantly trying to sweep away whatever really happened.
You don't have to play FS speed in order to KNOW with cashes at 6 and in a weakened/vulnerable state and with knowing who most likely has you that the priority is to drop and get a card and stay alive UNLESS...
And yes he had almost a full 5 minutes to do exactly that.
jefjef the game is about winning, not stoping you from being a target. In order to have any shot of winning that game ccatman had to hope to get the last cashes and the game to last many more rounds. Also please notice that he had all of 10 seconds from the time i cashed to the time i killed him...thus making him not have 5 minutes to cash at 6 spoils worth. Anyway i digress if you want to play one I'm sure we can arrange that and you can then see how important it is to wait till the end of the round to cash... until you actually play a game and learn its own unique strategies then i fail too see how you can give a relevant opinion on how he was making a strategically dumb play thats only purpose was to throw the game. Also most games don't last 5 rounds and people don't normally cash at 4 spoils so there is no way he expected me to cash and come after him that round based on the board he saw...
Your cash was 4 whole troops. That doesn't make or break a game; the difference would have been 2 troops; again, not a game-breaker. The gamebreaker was, he assaulted neutrals down to almost nothing, then waited to cash; then never dropped any troops... despite a player of his caliber had plenty of time to do so. The question is whether his assaulting neutrals to almost nothing, getting him closer to the guy who he knew had him targeted, and his stall on dropping any troops to protect himself, constitutes deliberately throwing the game your way. If it does constitute him deliberately throwing the game your way, it's cheating. However, even if it is cheating, it may not be punishable because as Andy said, those things are difficult to prove so typically the hunters look for a pattern rather than an instance.
But I think most esc. players would agree that a 4 or 6 troop cash is not normally going to decide the winner of a multiplayer escalating assassin feudal game without something really whacked having occurred.