Okay, here's the newest version!
Pachisi 2.8.
Map Information (information displayed on the map, information NOT displayed on the map)
- Objective/Victory Condition
- Capture and hold HOME for 1 turn.
- Nests
- Auto-deploy 4
- Can assault the two safe zones that correspond to its or its adjacent Nest's letter (i.e. Nest C can assault ZC and ZD).
- Can be assaulted by HOME and bombarded by red spaces that contain the number 2 in their name (i.e. W2).
- White Spaces
- +3 for holding at least one white space.
- +1 per white space in a different letter group (i.e. holding G2, C4, and F3 would yield a +2 bonus).
- +1 per 2 white spaces in the same letter group (i.e. holding A1, A2, A3, and A5 would yield a +2 bonus).
- Can assault any adjacent space.
- Safe Zones
- +1 per 2 Safe Zones.
- All Safe Zones can assault each other and adjacent white or red spaces.
- Red Spaces
- Red spaces containing the number 1 in their name are killer neutral 5.
- Red spaces containing the number 2 in their name can bombard Nests and have an auto-decay of 2.
- Red spaces containing the number 3 in their name reduce your army count to 1 after holding for one turn (auto-decay 999999).
- Red spaces can assault any adjacent territory and red spaces containing the number 3 in their name can assault HOME.
- HOME
- Hold for one round to win.
- Can assault any Nest or red space containing the number 3 in their name.
- Other
- Yellow-highlighted borders are impassable (thus, Nests cannot be assaulted by Safe Zones or each other, red spaces can't be assaulted by white spaces and vice versa, and HOME can only be accessed by red spaces containing the number 3 in their name).
- There is no standard territory bonus (therefore, no +1 per 3 territories, minimum +3).
- Neutrals
- Neutral 1: all white spaces, ZA, ZB, ZC, ZD, ZE, ZF, ZG, ZH, red spaces containing the number 2 in their name.
- Neutral 2: ZV, ZW, ZX, ZY.
- Neutral 4: all Nests, HOME.
- (Killer) Neutral 5: red spaces containing the number 1 in their name.
- Neutral 10: red spaces containing the number 3 in their name.
- Starting Positions
- All players start with exactly 1 Nest.
And, of course, thanks are in order:
- natty_dread for getting the conversation flowing about the map in the Melting Pot and posting wise and helpful words throughout the process.
- MarshalNey for helping with the gameplay in the Gameplay Workshop and for his companionship.
- Evil DIMwit for helping with the gameplay in the Gameplay Workshop.
- barterer2002 for expressing interest and stimulating conversation with his comments in the Melting Pot.
- thenobodies80 for his graphical comments in the Graphics Workshop.
- RedBaron0 for his graphical comments in the Graphics Workshop and for keeping up with the thread in the Graphics Workshop.
- ender516, TaCktiX, and Industrial Helix for their contributions to the development of the map.
- wisemanpsemc, maasman, and the.killing.44 for their minor contributions to the development of the map.
- squishyg, ArtAboveall, kengyin, Pirlo, jakewilliams, rdsrds2120, neanderpaul14, Joodoo, Riskismy, and AndyDufresne for the encouraging words and/or expressing interest in the map.
- The entire Cartographers Team for dealing with my crap and to those that may have worked behind the scenes but did not necessarily post in the thread.
-Sully