qwert wrote:Thanks for yours support Wisse and Ruben
no problem
Moderator: Cartographers
Molacole wrote:I'm not sure if you've got to bonuses yet, but blue and brownish-grey are never going to be controlled. Any chance at seeing an extra bonus for controlling the tunnels?
qwert wrote:well now i waith andy reply, he dont look my map, whene i put colours, not 1 time.
I think that these map good balanced, you have 4 easy to hold and 2 wery dificulty to hold, and i dont know why you first see bad situation in play,these story its for all maps if somebody have luck he will get country in begining play,Example what will hepend if you and yours partner get all 109th country and Air fields no 2. I dont belive that if you hold 5th or A or B, that these game ots over, you have so many combination to win, and you have 3 equal country, and everybody have chance to win.Air fields country its good for constantly fight not for conquer and geting bonuses.If you want to play map where you have chance to win in 10 turns, you should not play these map.
Wisse wrote:ok for the bonuses:
Alternative Plan A. = 5 territories, 2 borders: 2 or 3 armys
Alternative Plan B. = 6 territories, 2 borders: 3 armys
5th Marine Division = 4 territories, 2 borders: 2 armys
4th Marine Division = 5 territories, 2 borders: 2 or 3 armys
109th Infantry Division = 8 territories, 6 borders: 5-8 armys
Air fields = 8 territories, 6 borders: 5-8 armys
Molacole wrote:A country - 2
B country - 2
5th M D - 2
4th M D - 2
109 infantry D - 6
air fields - 9
I just put bonuses nothing else.Maybe these last to worth much more, but i waith to people say hes sugestion. Put yours bonus sugestion.
qwert wrote:My map have 36 terittory, so these map its perfect for 4 players. Triple and 6 players map must have more terittory, and these map not so good for more players.I just put bonuses nothing else.Maybe these last to worth much more, but i waith to people say hes sugestion. Put yours bonus sugestion.
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