I've read, in great detail, the XML tutorial for codifying a map; however, for my particular idea I "need" a way to select X number of territories at random and deploy an insurmountable number of neutrals onto the selected territories.
OR
(And this would be most ideal...)
Codifying a way to select X number of terts at random and destroy them outright (impassable, uncontrollable, etc.*).
*i'm aware that doing this would create another issue regarding "continent" bonuses however I will tackle that hurdle when I get to it... even though fat kids should be avoiding hurdles altogether
I'm interested in learning how powerful the CC engine that reads the XML is and the extent to which it can be manipulated..
ie: how much of the XML language can be utilized...
Anyway, some insightful feedback would be appreciated
<3