Moderator: Cartographers
MrBenn wrote:Hello folks,
For those people who have maps in the Final Forge, or maps nearing that stage, could I remind you to make use of the ConquerClub Mapmaker tool (http://www.conquerclub.com/mapmaker/index.php) to ensure the XML validates OK, before submitting it for the official XML check thread (http://www.conquerclub.com/forum/viewtopic.php?f=64&t=50034).
Thanks
--MrBenn
natty_dread wrote:I don't understand. What is the problem? The white "rods" show the connections, one way borders and bombardments. What else do you need to see?
yeti_c wrote:Methinks it is visual?!?!
C.
yeti_c wrote:They are indiviudal though - there are different icons for each one...
C.
TaCktiX wrote:So you have so many connections that you run out of screen space before you can verify which territories connect to what? That's a legitimate concern. Perhaps Yeti could work on a way to perhaps "Click" the territory moused over and "hold" the data for that territory when you have to scroll down to see it? I think that'd be easier to implement than a large amount of menu options for a "show bombardments, don't show two-ways, show one-ways" approach that you're originally suggesting.
MrBenn wrote:As an interim solution, have you tried zooming in/out?
the.killing.44 wrote:MrBenn wrote:As an interim solution, have you tried zooming in/out?
Yes. I did this in a Stalingrad game, couldn't see all the connections. Worked very well.
TaCktiX wrote:the.killing.44 wrote:MrBenn wrote:As an interim solution, have you tried zooming in/out?
Yes. I did this in a Stalingrad game, couldn't see all the connections. Worked very well.
Sarcasm not required.
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