Moderator: Cartographers
Industrial Helix wrote:What are the Seigneuries ecclastatiques in terms of significance and why do they have a different bonus structure?
Industrial Helix wrote:A lot of the bonuses are too small so they would have to have starting neutrals on them... Are you willing to combine a few of the tiny bonuses or would you rather leave them? It would certainly make France more powerful and contested than Britain.
Industrial Helix wrote:Lastly... you're graphics are all pixelated, which is a shame because I like where this map is going. What software are you using?
The border lines are the only thing that looks "off". It looks like a pencil, instead of a brush was used.Industrial Helix wrote:Well... then you're going to have to clog up the smaller bonuses with player starting points or starting neutrals if you're unwilling to change the bonus sizes... adding territories could work as well but I think its congested in places enough...
As for the graphics... photoshop 7? Isn't that the ancient version from the 90s? If so, you might have to get an update somewhere as I'm unfamiliar with its capabilities. I'm on CS2, so I can at least help you get the graphics up to snuff and walk you through trouble spots you're having.
porkenbeans wrote:The border lines are the only thing that looks "off". It looks like a pencil, instead of a brush was used.Industrial Helix wrote:Well... then you're going to have to clog up the smaller bonuses with player starting points or starting neutrals if you're unwilling to change the bonus sizes... adding territories could work as well but I think its congested in places enough...
As for the graphics... photoshop 7? Isn't that the ancient version from the 90s? If so, you might have to get an update somewhere as I'm unfamiliar with its capabilities. I'm on CS2, so I can at least help you get the graphics up to snuff and walk you through trouble spots you're having.
Industrial Helix wrote:Well... then you're going to have to clog up the smaller bonuses with player starting points or starting neutrals if you're unwilling to change the bonus sizes... adding territories could work as well but I think its congested in places enough...
Industrial Helix wrote:As for the graphics... photoshop 7? Isn't that the ancient version from the 90s? If so, you might have to get an update somewhere as I'm unfamiliar with its capabilities. I'm on CS2, so I can at least help you get the graphics up to snuff and walk you through trouble spots you're having.
Industrial Helix wrote:Well, if you're happy working with photoshop 7 then no need to complain I guess.
As for starting positons, the XML allows for the mapmker to write in, well, starting positions on a map. So essentially, you can pick eight territories and the game engine thing will assign those randomly, 1 position to each player. This prevents players from dropping a bonus before the start of their turn and gaining an unfair advantage over other players.
theBastard wrote:good theme... and I like map. also bonuses looks interesting.
yes, it is a little pixelated but why all maps must have the same style?
IĀ“m only afraid how the map will looks in small version. there are some very small areas and names of territories too close...
GSP JR wrote:I like this concept. There are a lot of little areas where the text gets mixed up in the borders. Could you lose the black borders and maybe border each territory with the color of the bonus? Despite the pixilation it's not a bad rough draft.
Cut back the territories, nobody cares if the map isn't 100% geographically accurate.
Raskholnikov wrote:Cut back the territories, nobody cares if the map isn't 100% geographically accurate.
Actually, some of us really do and play these maps exactly because we enjoy historical accuracy.
tokle wrote:I kind of liked the idea of having the army circles in the legend. Are you sure that it's not at all a feasible option?
As for the inset idea, Langres and Velay are probably large enough to allow the inset to only cover the terits in the north.
Raskholnikov wrote:i think you can do away with the imperial borderlands. they really played no role in the Agenvin Empire's struggle with France. Keep the British Isles and Ireland, as they played a big role, esp. under Henri II.
The Bison King wrote:You know a trick that might get rid of that Pixilation. Simply shrink you're map by a small fraction, then enlarge it back to the correct size.
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