Moderator: Cartographers
The borders between Dunfunf & West Caprinthia, Roll. & Arleus are really small. Might be a bit hard to see for some.
The "total" in the road bonus' is not there anymore (Thessisamess-Theraland +4 'Total'). I don't know if you meant to do this or it just got dropped accidentally in your latest changes.
If you are still looking for a hand with the XML, I could pitch in.
EDIT: Heck, I just noticed you had a one-line mention of someone else. Well, let me know if that doesn't work out.
The Bison King wrote:If you are still looking for a hand with the XML, I could pitch in.
EDIT: Heck, I just noticed you had a one-line mention of someone else. Well, let me know if that doesn't work out.
well, the other guy has never done XML (on this site) before and he's sort of doing it as a favor for me. If you are volunteering and already familiar with the XML then I believe that you would be the preferred option Just let me know if you are still up for it.
I can start very soon, but if you have a full list of names for regions and zones (territories and continents, if you will), that would be a great boost out of the blocks.
Update the large map with border erasures under text. Hit Theraland on the small map too.
I have a suggestion with the color of the ocean. I like a slightly darker but vibrant blue for the sea. I think it would especially go well on this map. It's almost like a grey-blue right now. I know it's lighter like this but something a little darker and less gray may go better. (gray may ha!)
lso I know you made some changes with the map key matching the colors in the map itself. I believe some of those got lost again...
This map is looking great; the only thing that jumps out is that the region colours are so bright. I'd realy suggest muting them a little bit, and seeing if you can get back to pastel shades, or perhaps something slightly more muddy looking (like the colorblind simulation images ) I think it's really only the red and green areas that jump out at me...
I still wish you would fix the legend frame. You know, make it more symmetric...
The Bison King wrote:I still wish you would fix the legend frame. You know, make it more symmetric...
The slight lack of symmetry gives it charm, it let's you know that it was hand done. The Navajo Indian's would always weave in a small imperfection to their tapestries, to make sure that they did not offend the gods.
Well you've got to please mods, not gods
the legend is real messy at the bottom where it talks about the road bonuses... like it was just typed in there as an afterthought and it clashes bad with the map where it is obvious so much time and effort went into it
Does Itheria connect to Scaralact? It looks like a river there.
Something is up with the black font on the small map... Its hard to read because I think its too blurry... not sure.
And I'll likely receive ridicule and hate for this last suggestion... but the story in the upper left corner... do you think you could make it a poem in the tradition of Homer, Virgil and Dante? The map has an awesome old world feel to it and the parallel with the literature of the ancient and medieval world would be awesome.
And I'll likely receive ridicule and hate for this last suggestion... but the story in the upper left corner... do you think you could make it a poem in the tradition of Homer, Virgil and Dante? The map has an awesome old world feel to it and the parallel with the literature of the ancient and medieval world would be awesome.
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