Moderator: Cartographers
mattattam wrote:Your bonus' seem too high. I think almost all of them could be dropped 1 troop and some 2. Nice map though. I like the simple open game-play and feel to it
Industrial Helix wrote:Design Brief Approved... this one is for the gameplay workshop!
natty_dread wrote:Egypt seems a bit hard to hold, there's 2 territories on one side and 2 on the other side of a river, and you have to take 2 territories from another bonus to get from one side to the other...
If you would add a red port to Al Wahat it would at least be a bit easier, since you would only have to go through one territory to move between the halves.
Generally, you seem to have lots of bonus areas with 3 borders, only one with 2 borders, and a few with more... I'd like to see a few more bonuses that are easy to defend but give a low bonus.
with a small river between Eritrea and E.F., Horn Of Africa would only have 2 borders too, would that suit gameplay better?
'm thinking if it wouldn't be better to keep the border bewteen Agadez and Gao open, because now there are only 3 territs to defend to hold the whole west part of the map (Ghana, Djanet, and Tataouine(or Algiers))
AndyDufresne wrote:The ports at Al Wahat and Cairo (I'd rename this area Sinai since that is what it mostly is composed of)---could be 'connector ports'? They could assault one another, but Al Wahat could also assault Tafilalt, and Cairo/Sinai could assault E.F. (Al Wahat maybe should not be able to assault E.F. then). It could allow for some extra movement around the map
--Andy
natty_dread wrote:If there's a third port colour, it should of course be purple - it's between blue and red, right?
Evil DIMwit wrote:AndyDufresne wrote:The ports at Al Wahat and Cairo (I'd rename this area Sinai since that is what it mostly is composed of)---could be 'connector ports'? They could assault one another, but Al Wahat could also assault Tafilalt, and Cairo/Sinai could assault E.F. (Al Wahat maybe should not be able to assault E.F. then). It could allow for some extra movement around the map
--Andy
That's a little complicated. Maybe instead you could just put a blue anchor on Al Wahat or on Cairo in addition to a red one.
Or introduce a third color of port for the Mediterranean (say gold): Tafilalt would have blue and gold ports, Cairo would have gold and red ports, and Al Wahat would just have a gold port.
Evil DIMwit wrote:I'd like it if it were more visually clear whether Marrakesh borders Bechar, whether Tamanrasset borders Gao, whether Khartoum borders Western Ethiopia.
You should also add a starting neutral in one territory in each of Mauritania and Niger. With only three territories it's too easy for a player to start the game with a +2 bonus advantage (the unofficial cutoff is 4 territories). That brings your number of starting territories to 39, which is still a fair number.
That does mean that every bonus region will have a starting neutral except Central Africa, so I guess that's a feature.
Have you given thought to how many troops each neutral territory should start with? I recommend 3 for each oasis and 2 for each one that is not an oasis.
Industrial Helix wrote:Looks like you can fit No. into the territory.
And what the hell is between Sudan and Chad... Desert? I don't think this makes too much sense as the two countries went to war as recent as 2004... I'm in favor of dropping the impassable there.
nilcius wrote:Ports start with 3 also, you agree with that?
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