Conquer Club

KING of the MOUNTAINS MAP [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Postby WidowMakers on Mon Mar 05, 2007 12:02 pm

yeti_c wrote:Hey - here's something for you...

I did the coding for the Conquer 4 map... and during that I found that if you name your continent bonuses the same then the Log will group all the logs together and only write out one log...

So what I think you should do is rename all the "King" continent bonuses to something appropriate i.e. "Kings" and then it will tell you how many armies you get in total... instead of having a few logs for 2 kings 3 kings 4 kings and 5 kings...

This would also work with your shape bonuses.

C.


Thanks for the advice. I will post an updated XML file later with the chnges you suggested.
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Postby yeti_c on Mon Mar 05, 2007 2:54 pm

No worries pal.

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Postby WidowMakers on Mon Mar 05, 2007 6:18 pm

Here is the updated XML per yeti_c's instructions

http://jmhooton.iweb.bsu.edu/joel/KOTM/KOTM12.xml
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Postby AndyDufresne on Mon Mar 05, 2007 8:28 pm

Alright, lets see the XML images for large and small one more time, plus links to versions without the coordinates, plus a link to the latest XML.

Just to make sure you haven't fussed anything up. ;)


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Postby everywhere116 on Mon Mar 05, 2007 8:33 pm

will it be ready then?
"Disease, suffering, hardship...that is what war is all about."-Captain Kirk, from "A Taste of Armageddon"
User avatar
Corporal everywhere116
 
Posts: 1718
Joined: Sat Sep 16, 2006 9:37 am
Location: Somewhere on this big blue marble.

Postby yeti_c on Tue Mar 06, 2007 4:29 am

WidowMakers wrote:Here is the updated XML per yeti_c's instructions

http://jmhooton.iweb.bsu.edu/joel/KOTM/KOTM12.xml


One of your continents is named "Shape Groups" and the other 2 are "Shape Group"

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Postby WidowMakers on Tue Mar 06, 2007 10:13 pm

Ok here are the latest pics requested by Andy. Small and Large, with and without armies. Plus the XML. I also changes the name of the artist in the top right corner. I was using my last name but that did not make sense since no one knows that. I changed it to my screen name instead.

PICS:
Image
Image
Image
Image
XML:
http://jmhooton.iweb.bsu.edu/joel/KOTM/KOTM13.xml
Image
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Postby Nikolai on Wed Mar 07, 2007 1:29 am

Oh, it looks good... really, really good... I'm trying not to be obnoxious, but can we please quench this one so I can play it? :wink:
Sergeant 1st Class Nikolai
 
Posts: 423
Joined: Wed Jun 28, 2006 9:11 pm

Postby Captain Crash on Wed Mar 07, 2007 1:41 am

Beautiful!

One thing: Take out 'by' and just leave widowmakers, maybe a touch smaller.

Cheers

8)
Image

Image
User avatar
Private Captain Crash
 
Posts: 252
Joined: Thu Feb 01, 2007 7:06 pm
Location: Melbourne

Postby Molacole on Wed Mar 07, 2007 3:42 am

I think the widowmakers design is a little overboard for this map, but it doesn't bother me one bit. If that's what you like then I'm good with it and ready to play this map so hurry up!!! ;p
User avatar
Lieutenant Molacole
 
Posts: 552
Joined: Fri Jun 23, 2006 8:19 am
Location: W 2.0 map by ZIM

Postby Enigma on Wed Mar 07, 2007 9:55 am

ur ambigram is amazing- did u create it?

i agree with captain crash- take out the "by"
Do you need an excuse to have a war? I mean, who for? Can't you just say "You got lots of cash and land, but I've got a big sword, so divy up right now, chop chop."
Terry Pratchet
User avatar
Lieutenant Enigma
 
Posts: 367
Joined: Mon Jul 03, 2006 10:23 pm
Location: Classified

Postby MR. Nate on Wed Mar 07, 2007 10:17 am

(sniff) it's so . . . . . beautiful . . . .
User avatar
Corporal MR. Nate
 
Posts: 951
Joined: Tue Dec 19, 2006 10:59 am
Location: Locked in the warehouse.

Postby Selin on Wed Mar 07, 2007 11:17 am

please quench it finally [-o<
Brigadier Selin
 
Posts: 1100
Joined: Wed Oct 04, 2006 7:56 am
Location: Istanbul, Turkey

Postby DiM on Wed Mar 07, 2007 11:27 am

WidowMakers wrote:I also changes the name of the artist in the top right corner. I was using my last name but that did not make sense since no one knows that. I changed it to my screen name instead.


the name of the map maker is too obvious. try inserting it somehow different.

look at my map and find my signature. is very discrete and you almost don't see it so it does not bother the eye.

Image


or look at the USA map.

just my opinion. otherwise i think the map is gorgeous and i can hardly wait to play it.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
Major DiM
 
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks

Postby WidowMakers on Wed Mar 07, 2007 11:53 am

Enigma wrote:ur ambigram is amazing- did u create it?

i agree with captain crash- take out the "by"

Yes I did make it. I was think that no one would know who Hooton was (my last name) so I decided to make this. It took about 4 hours. I just made one side WidoW. Then flipped it. Then adjusted Makers. BAck and forth. When I was close, I built it with vector art in Illustrator.

I will take out the BY: and move the name to the bottom left and make it smaller.
Image
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Postby Wisse on Wed Mar 07, 2007 11:53 am

yeah the onyl thing is your name is to overwhelming, (look at my china map for anather example)
Image Image
User avatar
Sergeant Wisse
 
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Postby Jack0827 on Wed Mar 07, 2007 2:53 pm

looks like a great map to me great job
User avatar
Private Jack0827
 
Posts: 101
Joined: Sat Jan 06, 2007 5:54 pm
Location: newport news va

Postby AndyDufresne on Wed Mar 07, 2007 5:45 pm

P.S. I actually liked the old version, in regards to signature...it was classic, and seemed to flow with the map... and had it's own unique feel.


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Postby Enigma on Wed Mar 07, 2007 5:54 pm

WidowMakers wrote:
Enigma wrote:ur ambigram is amazing- did u create it?

i agree with captain crash- take out the "by"

Yes I did make it. I was think that no one would know who Hooton was (my last name) so I decided to make this. It took about 4 hours. I just made one side WidoW. Then flipped it. Then adjusted Makers. BAck and forth. When I was close, I built it with vector art in Illustrator.

I will take out the BY: and move the name to the bottom left and make it smaller.

thats really cool- ill have to try illustrator. ive hand drawn like 50 names and such like that.
Do you need an excuse to have a war? I mean, who for? Can't you just say "You got lots of cash and land, but I've got a big sword, so divy up right now, chop chop."
Terry Pratchet
User avatar
Lieutenant Enigma
 
Posts: 367
Joined: Mon Jul 03, 2006 10:23 pm
Location: Classified

Postby GreecePwns on Wed Mar 07, 2007 6:36 pm

DiM wrote:
WidowMakers wrote:I also changes the name of the artist in the top right corner. I was using my last name but that did not make sense since no one knows that. I changed it to my screen name instead.


the name of the map maker is too obvious. try inserting it somehow different.

look at my map and find my signature. is very discrete and you almost don't see it so it does not bother the eye.


the bottom right?
User avatar
Corporal GreecePwns
 
Posts: 2656
Joined: Tue Feb 20, 2007 7:19 pm
Location: Lawn Guy Lint

Postby DiM on Wed Mar 07, 2007 6:57 pm

GreecePwns wrote:
DiM wrote:
WidowMakers wrote:I also changes the name of the artist in the top right corner. I was using my last name but that did not make sense since no one knows that. I changed it to my screen name instead.


the name of the map maker is too obvious. try inserting it somehow different.

look at my map and find my signature. is very discrete and you almost don't see it so it does not bother the eye.


the bottom right?


lol. yeah the bottom right. but it's not obvious. it blends with the overall aspect. :wink:
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
Major DiM
 
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks

Postby oaktown on Wed Mar 07, 2007 7:16 pm

i think the signature is excellent, and not too big. A lot of hours went into this, so everybody may as well know who put in those hours when they play.
Image
User avatar
Captain oaktown
 
Posts: 4451
Joined: Sun Dec 03, 2006 9:24 pm
Location: majorcommand

Postby DiM on Wed Mar 07, 2007 7:54 pm

oaktown wrote:i think the signature is excellent, and not too big. A lot of hours went into this, so everybody may as well know who put in those hours when they play.


if he puts it somewhere in a corner and makes it less obvious people will still see it but won't get distracted by it.

for instance you wrote made in oaktown on your map. it's visible people see it and thank you for the map, but it really blends in and does not disturb at all.
now imagine you wrote "made in oaktown" with a 72 size font and in pink colour with fluid texture. it would really hurt the eyes and disturb the overall aspect :)
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
Major DiM
 
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks

Postby Jack0827 on Wed Mar 07, 2007 8:25 pm

I liked how you had it before but lets not get into a big descusion over somting as minor as a signature :wink:
User avatar
Private Jack0827
 
Posts: 101
Joined: Sat Jan 06, 2007 5:54 pm
Location: newport news va

Postby Krueger on Wed Mar 07, 2007 9:33 pm

Widowmakers, that sig would make a sweet tattoo!
User avatar
Sergeant Krueger
 
Posts: 49
Joined: Sat Dec 23, 2006 10:49 am
Location: Michigan

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users