Moderator: Tournament Directors
Huntyr Green wrote:Is there anyway to bookmark this forum topic on the home page? Maybe a logo button or some such?
Kinnison wrote:Huntyr Green wrote:Is there anyway to bookmark this forum topic on the home page? Maybe a logo button or some such?
It IS stickied...
Davie.K wrote:The first 2 i won't count as if i remember rightly they were full before being advertised
ViperOverLord wrote: a great idea in theory to become a great reality.
amazzony wrote:Hey, Viper, I think you are missing the whole point of TPA and your suggestion go against everything that Bart wants to achieve with this. I admit, I didn't read through all your post but your first few suggestions already indicate it strongly. I suggest you searching up some articles about TPA in the CC Newsletter and perhaps read this topic through more carefully I'm sure Bart or somebody else will explain it in more detail but currently I don't have time for that.
On its own or in a different concept you could build something different from TPA but I think your ideas are not meant for Bart's TPA.
ViperOverLord wrote:amazzony wrote:Hey, Viper, I think you are missing the whole point of TPA and your suggestion go against everything that Bart wants to achieve with this. I admit, I didn't read through all your post but your first few suggestions already indicate it strongly. I suggest you searching up some articles about TPA in the CC Newsletter and perhaps read this topic through more carefully I'm sure Bart or somebody else will explain it in more detail but currently I don't have time for that.
On its own or in a different concept you could build something different from TPA but I think your ideas are not meant for Bart's TPA.
I don't see anything here that refutes my ideas to make it better. I could be wrong. But I'd love to hear something more than a call to go rifling through threads.
And in the two responses, I'm just getting back static that it's great. That's fine, but I clearly gave a lot of thought on how I think it'd be better and I'd love to see someone defy that. Tell me what is so important about the current way of doing things as to not warrant the change. That's what I want to know. Because I wrote from my own personal perspective how it'd be awesome. As it is, I think it's just OK how it is now.
drunkmonkey wrote:ViperOverLord wrote:amazzony wrote:Hey, Viper, I think you are missing the whole point of TPA and your suggestion go against everything that Bart wants to achieve with this. I admit, I didn't read through all your post but your first few suggestions already indicate it strongly. I suggest you searching up some articles about TPA in the CC Newsletter and perhaps read this topic through more carefully I'm sure Bart or somebody else will explain it in more detail but currently I don't have time for that.
On its own or in a different concept you could build something different from TPA but I think your ideas are not meant for Bart's TPA.
I don't see anything here that refutes my ideas to make it better. I could be wrong. But I'd love to hear something more than a call to go rifling through threads.
And in the two responses, I'm just getting back static that it's great. That's fine, but I clearly gave a lot of thought on how I think it'd be better and I'd love to see someone defy that. Tell me what is so important about the current way of doing things as to not warrant the change. That's what I want to know. Because I wrote from my own personal perspective how it'd be awesome. As it is, I think it's just OK how it is now.
For starters, you want to standardize everything, making it all 1v1 Auto, Seq, No Spoils, Chained, Sunny. This goes against what the TPA stands for, which is a large variation of play styles.
ViperOverLord wrote:I don't see anything here that refutes my ideas to make it better. I could be wrong. But I'd love to hear something more than a call to go rifling through threads.
And in the two responses, I'm just getting back static that it's great. That's fine, but I clearly gave a lot of thought on how I think it'd be better and I'd love to see someone defy that. Tell me what is so important about the current way of doing things as to not warrant the change. That's what I want to know. Because I wrote from my own personal perspective how it'd be awesome. As it is, I think it's just OK how it is now.
ViperOverLord wrote: ...
What I would improve:
- I would get CC's approval to make TPA Tournaments only available to TPA Members. I'm not saying that so that the TPA can be an exclusive membership. I'm saying that it creates order. I"m fine with any premium member that wants to be a part of the TPA being admitted. Then when its only TPA members competing that makes every single game of a TPA Tournament have extra meaning and the consequences of wins and losses are much more clear before and after matches.
This has been discussed prior where people proposed having a "TPA card" but Bart felt this would still be exclusive and that is not the intention of the TPA
This post of yours bugs me the most and is in fact you saying that the TPA can be an exclusive membership because you aren't allowing the free members to take part in these with your plan which is just plain ridiculous...
- I would get rid of assassin, terminator and standard group games in TPA tournaments. Those aspects are cool for other tournaments. But for the TPA they just muddy the waters. It should come down to are the best 1 v 1 players and team players (which brings me to the next point).
The purpose of the TPA is to represent an encompassing of all the types of tournaments run on CC. If we limit and take out games other than 1v1 and team games it doesn't truly represent the tournament scene and therefore doesn't fit in with the purpose of the TPA and it would also limit us organizers as to what we can do which would, in the end, bore us.
- I would use standard settings for all TPA matches (Auto, Seq., No Spoils, Chained, Sunny)
Same as above. No variety = boring
- There should be two point scales (rankings). One for 1 v 1 play and one for team play. Then for instance a player could be the 5th rated individual player and yet be ranked 27th as a team player.
A split scoreboard wouldn't work as well. As mentioned prior this is meant to cover all the tournaments that are run. If we split the scoreboard it wouldn't feel like that is being adequately done as it's putting more emphasis on one type of game over another and it doesn't require players to be multi-talented
- All tournaments would be 1 v 1. Some tournaments would have an ancillary doubles, triples, or quads tourney (for the sake of team play rankings). But the winner of the Cup (Tournament) would always be the winner of the 1 v 1 bracket.
So why even join team tournaments? It'd just eat up your time and they're technically meaningless. This also has the same problem that a player doesn't need to be multi-talented and can just be a 1v1 specialist to win this whole thing and that isn't right.
- The TPA is modeled after the golf/tennis associations. I think it's fitting that just like in golf/tennis that you have recurring tournaments that take place at the same time each year. And just like in tennis/golf there would be four grand slam tournaments that have more participants/maps/points (possibly) than the other tournaments.
This is just the first year. There is a good chance there will be recurring tournaments come next year. As for the grand slam tournaments... if you had properly read the thread you'd have seen that there will be four grand slams that will be larger tournaments.
- Weighted Scoring System: Make minimums and maximums on tournaments that TPA players would play in. But since it would be near impossible to get everyone in the same amount of tournaments, then weight the outcomes. Efficiency should count.
Same issue. Read before posting... I'm not even going to respond to this one.
- Lastly, the recurring tournaments need to be more dignified/prestigious. I don't like seeing James Bond or So and So's Tournament in the TPA. It's fine for regular tournaments, but we want these tournament cups to sound prestigious and be something that people brag about. E.G. I've got three fox cups or I got four green jackets, etc.
This would again be limiting the creativity of the T.O.'s and the majority of us would most likely be opposed to such a thing.
...
drunkmonkey wrote:ViperOverLord wrote:amazzony wrote:Hey, Viper, I think you are missing the whole point of TPA and your suggestion go against everything that Bart wants to achieve with this. I admit, I didn't read through all your post but your first few suggestions already indicate it strongly. I suggest you searching up some articles about TPA in the CC Newsletter and perhaps read this topic through more carefully I'm sure Bart or somebody else will explain it in more detail but currently I don't have time for that.
On its own or in a different concept you could build something different from TPA but I think your ideas are not meant for Bart's TPA.
I don't see anything here that refutes my ideas to make it better. I could be wrong. But I'd love to hear something more than a call to go rifling through threads.
And in the two responses, I'm just getting back static that it's great. That's fine, but I clearly gave a lot of thought on how I think it'd be better and I'd love to see someone defy that. Tell me what is so important about the current way of doing things as to not warrant the change. That's what I want to know. Because I wrote from my own personal perspective how it'd be awesome. As it is, I think it's just OK how it is now.
For starters, you want to standardize everything, making it all 1v1 Auto, Seq, No Spoils, Chained, Sunny. This goes against what the TPA stands for, which is a large variation of play styles.
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