Conquer Club

Map Blaster VI - Universal Domination Completed

Tournaments completed in 2011.

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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/8]

Postby angola on Mon May 10, 2010 7:20 pm

Man, my sitters are pissed. Oh well, let's get it on!
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/8]

Postby Dazoot on Mon May 10, 2010 9:28 pm

colson wrote:
colson wrote:
danryan wrote:I'm pleased as punch I don't have to see Lisbon or Colson yet! =D>


Lisbon and I in the same group in Round 2! Wow! Tough group already.


Did Lisbon drop out? Say it ain't so. :o



Sorry it will be a great loss but it is true.
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/8]

Postby El_Duderino on Tue May 11, 2010 12:46 am

Hey Dazoot, do we have an idea of the start date yet?
I'm going to be doing a cross country drive w/ my family starting next week, and I'm worried about how bad I suck when I try to play on my laptop.
:?
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/8]

Postby grunion on Tue May 11, 2010 8:16 am

In Group 2R2, a week after you sent out the first batch of 50, all of the games are waiting for one player, eleven games are waiting for 2 players and two games are waiting for three players to join.
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/8]

Postby Dazoot on Tue May 11, 2010 9:58 pm

All games have been made and all groups have the first batch sent out. Group 2R2, I'm waiting on a reply from Darwin's Bane so I can get the games out to him. Other than that hopefully we will be fully under way. I ask that when you get the games you join all and not jocky for position. This tends to slow things down as one player may be holding out till some one else joins first...JUST JOIN THE GAMES. Also I can't tell if someone is slow joining or they dropped out. I also ask for help in watching for players that have missed joining a game. Please PM them and the password is of course blaster. Good Luck and Good Hunting.
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/8]

Postby Nicho on Wed May 12, 2010 5:20 am

How forking long is it going to take for the rest to join I have 50 waiting games from this and can't join any others????? tomorrow I start deleting to join my other games!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/8]

Postby danryan on Wed May 12, 2010 11:45 am

Solstrand hasn't logged in on cc in at least 3 weeks - you may have to replace him as well.
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/8]

Postby themuss11 on Wed May 12, 2010 1:10 pm

imo, should send them out in groups of 40 next time so that we can still join other games...
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/8]

Postby Dazoot on Wed May 12, 2010 4:23 pm

themuss11 wrote:imo, should send them out in groups of 40 next time so that we can still join other games...



I am simply sending you the games join them as you can just because I send fifty join only the first ten till you have room for more. I can send all 150 at a time doesn't mean you have to join them all at once. Just join them in numerical order so everyone can join them at a good pace as they move them off the waiting list. Me sending the games has no effect on your list. Just don't delete the PM I send with the games and you can join them when you can.
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/

Postby denominator on Wed May 12, 2010 9:20 pm

Dazoot wrote:
themuss11 wrote:imo, should send them out in groups of 40 next time so that we can still join other games...



I am simply sending you the games join them as you can just because I send fifty join only the first ten till you have room for more. I can send all 150 at a time doesn't mean you have to join them all at once. Just join them in numerical order so everyone can join them at a good pace as they move them off the waiting list. Me sending the games has no effect on your list. Just don't delete the PM I send with the games and you can join them when you can.


Exactly. It doesn't take a rocket scientist to know to only join 40 of them and leave the last 10 until the first 40 have started.
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/

Postby themuss11 on Wed May 12, 2010 10:40 pm

thanks, sorry i wasn't smart enough to think of not joining all of them at once ><
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/

Postby Dazoot on Thu May 13, 2010 12:13 pm

Found replacements where needed so every one should be up and running soon. Good Luck and thanks for your patience.
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/

Postby General Flashman on Fri May 14, 2010 12:56 am

I was about to drop all of the games in Group 2R2 as I thought they would need to be re-made. Imagine the pleasant surprise to log on this morning and see that I had 95 active games and only 5 waiting!

Here we go for Round 2!
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/

Postby grunion on Fri May 14, 2010 8:34 am

Yes, Group 2R2 is (mostly) underway - joeaggie98 needs to join 7 games and Plowable_Earth needs to join 1. I sent invites to them.
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/

Postby Dazoot on Fri May 14, 2010 8:31 pm

Okay everyone that is in, is in. So now the bloodbath begins. Keep checking the thread for updates and trash talk. 8-)
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/

Postby danryan on Sun May 16, 2010 7:49 pm

We're still waiting on one player to join the last set of games.
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/

Postby Finsfleet on Mon May 17, 2010 4:30 am

All the games in group 3 have started. Lets roll. :D
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/

Postby John999 on Wed May 19, 2010 2:59 am

What happened to the last 13 games we were waiting for a player or 2 to join Games number 138 to 150 in group 4, they don't exist anymore and are not awaiting players anymore and they have not started. Link in email does not work for them either.
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/

Postby General Flashman on Wed May 19, 2010 7:20 am

Same here for Group 2R2!
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/

Postby Dazoot on Wed May 19, 2010 8:26 pm

Group 4R2 you timed out on your last 13 games so I have resent them to you.

Group 2R2 failed to join the games on time and they timed out. I sent out a new batch. Please join the games ASAP.

Group 8R2 you will time out shortly if you don't get in gear and join the remaining games, or I will have to remake those also. Please don't do that as I really don't need the extra work. 8-[
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/

Postby Finsfleet on Fri May 21, 2010 5:53 am

2010-05-21 11:52:22 - Finsfleet gained 175 points

I`m beginning to like this tournament. :lol:
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/

Postby Finsfleet on Tue May 25, 2010 1:13 am

Dazoot, when can we expect the first update? I know it`s a lot of work, so I`m not pressuring you or anything, I`m just curious. :D
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/

Postby Dazoot on Wed May 26, 2010 2:12 am

Groups 1 and 2 have been updated and I'm trying to get at least one group a day updated. So your group should be next. :D
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/

Postby colson on Wed May 26, 2010 5:23 pm

Are we still doing rules for map objectives?

Group 3, Round 2, Game 95 the objective was completed so it should be 10 points for colson and everyone else 4 points and down. Correct?
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Re: Map Blaster VI - Universal Domination [FULL] Reserves[4/

Postby Dazoot on Fri May 28, 2010 1:03 am

colson wrote:Are we still doing rules for map objectives?

Group 3, Round 2, Game 95 the objective was completed so it should be 10 points for colson and everyone else 4 points and down. Correct?


Scoring

Winner receives 10 points
2nd (last player eliminated) gets 7 points
3rd gets 6 points
4th gets 5 points
5th gets 4 points
6th gets 3 points
7th gets 2 points
8th (first player eliminated) gets 1 point

Scoring in an Objective Game where someone wins by objective
Winner 10 points
All Others will receive normal position points as they are eliminated. Players alive at the time of the objective win will receive the points for that position.
Obviously winning by objective sooner than later would be a good thing in a close race.


In this case Istrici killed Jug68 so Jug gets 1 poimt.
Istrici then killed Adam666 so Adam gets 2 points.
Colson then eliminated Crash so crash gets 3 points.
Colson then kills Istrici Istrici gets 4 pounts.
Colson then Kills Finsfleet, Fin gets 5 points
Colson kills Sir Sinclair..Sinclair gets 6 points.
Colson then holds objective recieves 10 points and Herus who is the only player left at the objective win gets 7 points.

Hope that clears it up. If Colson had held the objective earlier then the other players would have gotten less points..for instance if Colson held the objective after killing Crash then the 4 remaining players would have recieved 4 points each.
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