Moderator: Cartographers
;)natty_dread wrote:Already live? Wow, that was fast.
army of nobunaga wrote:trying it now. the instructions make no sense.
Bruceswar wrote:As you know I am playing on the map now vs you. Anyhow my only complaint, is the army numbers are hard to see. Is there any way to fix this? And I do not mean readable. The colors of the armies are dark like the map so it makes it hard to read. Maybe just me but I doubt it.
soccerghost wrote:how do you attack shields?
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
rishaed wrote:excuse me for saying this, but it seems that there is no way to assault between monster groupings. .. and if there is what is it
stahrgazer wrote:Neat idea, but the gameplay is far too one-sided to make for real fun challenge. Need to consider making the magic symbols harder to get and/or reduce the bonuses.
dolomite13 wrote:Bruceswar wrote:As you know I am playing on the map now vs you. Anyhow my only complaint, is the army numbers are hard to see. Is there any way to fix this? And I do not mean readable. The colors of the armies are dark like the map so it makes it hard to read. Maybe just me but I doubt it.
Hmmm other than me making the unit circle lighter you could use conquer club Bob and greasemonkey.
=D=
MrBenn wrote:The guides you're putting together will definitely be very helpful!
I'm just updating some of the guidance I post with the Beta stamp; here's an addendum to it
While the map is in BETA Play, there are a couple of administrative tasks that are required of the mapmaker(s) in addition to the initial gameplay testing:1. Please ensure that the first post of the thread contains all the necessary information to help future visitors to the development thread; it's particularly important to ensure the most recent images are there, along with any helpful guides (such as gameplay quirks/nuabces or the location/size of any starting neutrals etc.)
2. Please update the Map Information Portal with details of your map
3. Finally, it is the responsibility of the mapmaker(s) to ensure that they respond to further feedback in a timely and constructive manner.
--MrBenn
Bruceswar wrote:dolomite13 wrote:Bruceswar wrote:As you know I am playing on the map now vs you. Anyhow my only complaint, is the army numbers are hard to see. Is there any way to fix this? And I do not mean readable. The colors of the armies are dark like the map so it makes it hard to read. Maybe just me but I doubt it.
Hmmm other than me making the unit circle lighter you could use conquer club Bob and greasemonkey.
=D=
Most CC users do not know what BOB or Grease is.. we need a better solution...
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