Moderator: Cartographers
natty_dread wrote:You're right Beals, I have worked on this map a long time, so forgive me for being skittish about it... I know though there are maps that have been worked on even longer, but I'm not sure if there's any other map in CC history that has gone through 57 different versions before quenching
Anyway, I just want to say, I really do respect you & mibi's opinions, I consider you experts on the subject of mapmaking. Even when I don't agree with you I do my best to address the issues you point out in some way...
Well anyway, I'll see if I can adjust the texture by opacity & HSV settings, but if that doesn't work then I'm just going to pull the "meh" card.
You're basically done. Good job
But let us play the map and ajust after some finished games.
I am in for it, mates - bring it on to us !!! ...
I sure are impressed of your work and wish you all the best in your work.
... and finally, I look forward very much to play your game !!
I think the graphics looks nice. It gives a cold feeling to the countries, which is what people in USA think we have it here.
I think it looks fine. I just want it to come soon.
good job looks nice
RjBeals wrote:mibi wrote:its still soft... you know.. blurry.natty_dread wrote:What is blurry? The ocean, the land area? The ocean needs to be a bit blurry... otherwise the texture is too "strong", I hear... As for the land area, I got complaints of pixelation so I softened the outline slightly. Or do you mean the grunge texture of the land area?
I think just overall blurry. The borders look a bit blurred. The land texture looks blurred also, and with the very sharp text on top of that, it makes it look even more blurred. I'm not sure if at this point there's much you can do - but thought I would mock something up real quick to give a comparison.
RjBeals wrote:
There's also a juxtaposition of super-crisp capitals with blurry army circles, crisp titles and white dashes with blurred land and borders. Crisp mountains, blurrish trees. I can understand liking the style, and not wanting crisp lines to overpower the bright titles. Since the borders are dark grey instead of black, they won't overpower. I'd most like to see a happy anti-aliasing medium.
I like a lot of the changes and I'm glad you changed the font a while back.
I see a little bit of pixelation, but nothing major.
jpcloet wrote:Can I suggest you add another finer layer and experiment a bit with additional texture layers? Find something you absolutely love.
Foundry guidelines wrote: 1. The only way to get a map made that's exactly how you want it is to make it yourself. A mapmaker is making a map they want to make and while your ideas might be great, they might not fit the map that they are making. Keep this in mind if a mapmaker says "no" to an idea of yours.
2. Remember to think from the mapmaker's perspective/goal. This means that giving feedback that starts with, "hey it'd be cool if..." is not always the best thing. They've often already decided the theme and direction of the map, the more stamps the more solid this direction. Really cool ideas are not what they are generally looking for help on. They want help on deciding the details to fit their goal.
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