This tournament will be a 1v1 tournament on the Classic map. It will consist of two double round robins (you play each team in your group twice), so premiums only!
GAME FORMAT:
All games will be 1v1, played on the Classic map; required settings: sequential and automatic. Each player will submit his or her "home settings", which consist of spoils, foggy/sunny, and reinforcements. For the sake of keeping the tournament moving, no nukes, please.
TOURNAMENT FORMAT:
16 entrants split into 4 groups of 4 via random.org. Each group of 4 will play a double round robin; one game on each person's settings. No tiebreakers in the first round; anyone in the lead or tied for the lead of their group at the end of the first round will advance to the final group. The final group will be another double round robin. Standings will reset; first round scores do not carry over. If any group of 2 or more players is tied for the lead after the finals, they will play extra double round robins until the tie is broken.
There will be more than 4 games going out at a time; so, premiums only, please. Any game not joined within 24 hours will be deemed a forfeit. I will use reserves to replace deadbeats in round 1 only.
To sign up, please post to this thread with your favorite settings to use on the Classic map. Default settings, if you don't include them, will be escalating, chained, and sunny.
I hope to make this into a series across a variety of maps (hence the #1 in the title), so feedback is appreciated!
Last edited by dowian2 on Mon Apr 05, 2010 10:16 pm, edited 11 times in total.
progress means getting nearer to the place where you want to be...If you are on the wrong road, progress means doing an about-turn and walking back to the right road; in that case the man who turns back soonest is the most progressive man. ~C. S. Lewis