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sherkaner wrote:Becky told me it was only directly after the update that advance was broken. Paulb, do you have any other information?
paullb wrote:sherkaner wrote:Becky told me it was only directly after the update that advance was broken. Paulb, do you have any other information?
If it is of any use:
- I run winXP and firefox (up to date)
- 3.31 ran perfectly (except next game went to a blank page, though with the CC navi)
- I tried with and without BOB
For the time being could you make the 3.31 source available?
javascript:alert(document.getElementById('action').textContent.split(' to ')[1].trim())
sherkaner wrote:paullb wrote:sherkaner wrote:Becky told me it was only directly after the update that advance was broken. Paulb, do you have any other information?
If it is of any use:
- I run winXP and firefox (up to date)
- 3.31 ran perfectly (except next game went to a blank page, though with the CC navi)
- I tried with and without BOB
For the time being could you make the 3.31 source available?
You can always go back: http://userscripts.org/scripts/version/ ... 67.user.js
But I'd rather find out what goes wrong for the few people it goes wrong for. If you can't advance, could you tell me what this statement returns at that moment:
document.getElementById('action').textContent.split(' to ')[1].trim()
(Firebug use would be easiest for this, but you could put it as scriplet in your location bar too:
- Code: Select all
javascript:alert(document.getElementById('action').textContent.split(' to ')[1].trim())
sherkaner wrote:paullb wrote:
If it is of any use:
- I run winXP and firefox (up to date)
- 3.31 ran perfectly (except next game went to a blank page, though with the CC navi)
- I tried with and without BOB
For the time being could you make the 3.31 source available?
You can always go back: http://userscripts.org/scripts/version/ ... 67.user.js
But I'd rather find out what goes wrong for the few people it goes wrong for. If you can't advance, could you tell me what this statement returns at that moment:
document.getElementById('action').textContent.split(' to ')[1].trim()
(Firebug use would be easiest for this, but you could put it as scriplet in your location bar too:
- Code: Select all
javascript:alert(document.getElementById('action').textContent.split(' to ')[1].trim())
TypeError: document.getElementById("action").textContent.split(" to ")[1].trim is not a function
paullb wrote:sherkaner wrote:paullb wrote:
If it is of any use:
- I run winXP and firefox (up to date)
- 3.31 ran perfectly (except next game went to a blank page, though with the CC navi)
- I tried with and without BOB
For the time being could you make the 3.31 source available?
You can always go back: http://userscripts.org/scripts/version/ ... 67.user.js
But I'd rather find out what goes wrong for the few people it goes wrong for. If you can't advance, could you tell me what this statement returns at that moment:
document.getElementById('action').textContent.split(' to ')[1].trim()
(Firebug use would be easiest for this, but you could put it as scriplet in your location bar too:
- Code: Select all
javascript:alert(document.getElementById('action').textContent.split(' to ')[1].trim())
Thanks for the 3.31 code, I will try it.
As for your requested debugging. I put the code (document.getElementById('action').textContent.split(' to ')[1].trim()) in as a watch in firebug when the advance does not work and the watch output was the followingTypeError: document.getElementById("action").textContent.split(" to ")[1].trim is not a function
You're dealing with a javascript developer here so I would be happy to try other stuff for you too.
GloverParkDude wrote:madcowman19 wrote:I'm sorry if this is a stupid question, but every time I conquer a country and move forces into it the screen jumps down to the controlled countries drop down list. It just takes away from the awesomeness of clickable maps having to scroll up each time. Is there anyway to maybe change some settings and fix this?
Thanks so much
I am having the same problem. Would love an answer in forum.
Crankyor wrote:HI :),
thanks for the great programm.
But i got a problem. I followed the instructions, but when i join a game it says "parsing XML" and i cant do anything. pls help :)
thx
-=- Tanarri -=- wrote:Hi Shernaker,
I have recently installed the new version of CM. It seems that the CM script is taking around 1 second to register each move that I do and sometimes has some problems accepting commands when I click on the map. Any idea what the problem could be?
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