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hulmey wrote:so what if it is a stragey...Stop whinning people its part of the game.
If you miss ur turn u dont get ur contininent bonus doubled...Just armies total.So if u c a guy using it as a stragey attack his lands.simple as that
I fail to see how it encourages them.It is a ridiculous rule and it encourages deadbeats. And those 4 votes against are probably deadbeats or site administrators.
Thats a very nice story. But here's the thing not all people have that convenience. Out of all my games I have missed one turn by 10 minutes, for the simple reason of a funeral, and being unable to have computer access. Not all people can make thier turn incase of emergencies, internet crashing, and among other things. If you miss a turn, it serves you no better than if you were around the turn before, and I can list a few reasons why.No knowledge here just a slightly funny story. Week ago Wednesday, Valentines Day, I passed out at home from very low blood pressure. (Long story short, it was a new medicine reaction). When I woke up and became coherent I made my wife go back to the house and get the laptop. We only live a few miles from the hospital and she had followed the ambulance to the hospital. I know from wardriving the area, there were several free hotspots. (Truly free, I don't steal service). I logged on from the Emergency Room, and logged in to check and make my turns! Nurse came in and said, "No cell phones, turn that off!", I politely informed her I wasn't using a cell phone or a cell card, but regular old wireless networking. She sputtered a little and went away. I kept my turns up, and the ER had a story to tell. It was much more interesting to lay in the ER and play CC, while you are waiting for them to tell you, you're ok. I will shut back up now.
Ummm, if your in a freestyle, and you miss 3 turns, that takes 3 days. Why give a week?Here's the solution:
Make the time limit for taking your turn ONE WEEK. Then, if you miss a turn, you're kicked out of the game... I mean really, if you can't take a turn within ONE WEEK...
Or perhaps a month would be long enough for you?
I could care less how long you get to take your turn, as long as you actually...
TAKE YOUR F___ING TURN.
konifro wrote:Ummm, if your in a freestyle, and you miss 3 turns, that takes 3 days. Why give a week?
Even so, 3 days still doesn't solve deadbeating. It turns agonizing games of sequential from 3 weeks to possibly 1 1/2 months, depending on deadbeats. Either way, it is annoying for people to deadbeat rounds on purpose, but it really doesn't help you in the long run, people who do it on purpose are short term, and will get beat everytime from anyone decent.I don't like playing freestyle...
Frigidus wrote:but now that it's become relatively popular it's suffered the usual downturn in coolness.
Snowman wrote:I agree that you shouldn't get troops for the rounds you missed.
Even worse, though, is how it works in freestyle games. I am in a freestyle game down to the last 2 players, my opponent deliberately missed his go and then started his next go as soon as the 24 hours was up so that he could use his double troops to effectively win the game. Fortunately I happened to be online at the time and was able to counter him but surely if you miss a go you should be unable to start the next round?
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