What is Clickable Maps Clickable maps is a greasemonkey script that adds the possibility to click the circles on the map for deployment/attacking/forting. It also adds the possibility to perform actions by pressing a key, and change the keys per action. For example, the 'b'-key is the default key for starting your turn.
How to install For installing greasemonkey, see the following thread: viewtopic.php?t=41487 If you have Greasemonkey installed already, just click the following link, it will try to install immediately: GET Clickable Maps
Changes in version 4.11/4.12: Changed fetching of script so it works with ads.
Thanks for the update, sherkaner. Great work as always!
Some time ago I had made the suggestion for a feature for BOB that made it possible to auto-attack until your opponent only had X amount of troops remaining. I just realized that clickable maps has a very similar option, except that it's based on the number of troops remaining on your territory.
I am wondering if, perhaps, it would be a good feature for clickable maps instead? Seems like it would be an easy one to implement as well, since it should be a case of copy/paste with a few variables changed.
Sure would make City Mogul games a lot easier to deal with
Unfortunately my clickable map has gone haywire! The circles appear in the wrong place when i attacking and when I first try to attack I get messages like "you can not attack Japan from Japan". Any suggestions anyone. I am a forlorn pickle
Shino Tenshi wrote:Thanks for the update, sherkaner. Great work as always!
Some time ago I had made the suggestion for a feature for BOB that made it possible to auto-attack until your opponent only had X amount of troops remaining. I just realized that clickable maps has a very similar option, except that it's based on the number of troops remaining on your territory.
I am wondering if, perhaps, it would be a good feature for clickable maps instead? Seems like it would be an easy one to implement as well, since it should be a case of copy/paste with a few variables changed.
Sure would make City Mogul games a lot easier to deal with
Yeah, I remember that option. Problem is that I'd want the site to offer that functionality, I can simulate it but it's not that easy to simulate, especially because the server tends to be a bit slow at times. I think it suits BOB better, and I've learned a few things since I last considered that change.
Unfortunately my clickable map has gone haywire! The circles appear in the wrong place when i attacking and when I first try to attack I get messages like "you can not attack Japan from Japan". Any suggestions anyone. I am a forlorn pickle
yes, it looks as if when they re-worked the site, and moved all the refresh info to the top, it threw off all the circles. and when you first click on a terit to attack from it, it gives you the "you can not attack X from X" as well as not giving you the correct options of who you can attack from the terit you are on. you have to click OK on the error box and then click the refresh button to get the correct attack points. Just glad I'm not playing speed games If you just click the link to "get clickable maps" at the top of the forum it will reinstall and work correctly
When using clickable maps....When it is time to advance...I get a pop up window to confirm the move..anyway top get rid of that....it would be quicker without it.
Thanks
High Score - 3366 (3.23.10) Highest Rank - Brigadier Highest positon on scoreboard - tied for 18th
Blind Date wrote:When using clickable maps....When it is time to advance...I get a pop up window to confirm the move..anyway top get rid of that....it would be quicker without it.
Thanks
In the options. You can set them ingame.
In heaven... Everything is fine, in heaven... Everything is fine, in heaven... Everything is fine... You got your things, and I've got mine.
I'm sorry if this is a stupid question, but every time I conquer a country and move forces into it the screen jumps down to the controlled countries drop down list. It just takes away from the awesomeness of clickable maps having to scroll up each time. Is there anyway to maybe change some settings and fix this?
madcowman19 wrote:I'm sorry if this is a stupid question, but every time I conquer a country and move forces into it the screen jumps down to the controlled countries drop down list. It just takes away from the awesomeness of clickable maps having to scroll up each time. Is there anyway to maybe change some settings and fix this?
Thanks so much
I am having the same problem. Would love an answer in forum.
If you don't mind, plz tell me why my screen goes down every time I advance. Irritating... esp. in a freestyle speed game while sweeping the top half of the board. If it's not just me, can you please find a way to fix it?
Why are some territories on some maps broke? I can pick out about 4 places where CM does not work on it. 3 are on British Isles 2. Other one I have found is on Oceania.
Edited to add:
British Isles: Essex and Cambs Lothian and Borders Dumfries and Galloway
sherkaner wrote:I'll check it out sunday (vacation).
Thanks! ChipV mentioned the "&" sign being a problem with calculating. That should be a good start for you. He said it should be an easy fix. Thanks again.
sherkaner wrote:I'll check it out sunday (vacation).
Thanks! ChipV mentioned the "&" sign being a problem with calculating. That should be a good start for you. He said it should be an easy fix. Thanks again.
Maybe it's a bit harder than that, I couldn't duplicate it here (played a british isles game, but I could deploy/attack on the mentioned territories). I guess you use the latest version, any ideas about what could be different about your system?
(EDIT:) Found it, advancing is the problem, the rest seems to work though.
Last edited by sherkaner on Mon Mar 15, 2010 4:45 pm, edited 2 times in total.