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Industrial Helix wrote:This map is progressing so much faster than 13 Colonies... but I think its partially because I'm not making a lot of the same mistakes.
Industrial Helix wrote:If you held green and gray, you'd get either 8 or 11, depending on whether you hold the optional territories.
iancanton wrote:might solferino be a more appropriate name for the lombardy region? it has the advantage that the region doesn't have a similar name to the bonus zone of which it is a part. the location is also correct for solferino, though u might like to change the border so that, of the 3 lombardy regions, only custoza connnects to venezia.
Industrial Helix wrote:I definitely agree on only receiving the bonus once though the notion of securing it twice is interesting... I mean, I France turned the war around and invaded Prussia than it would have been doing extremely well, the double bonus reflects this. I dunno... I'm uncertain as how this might play out in the XML and whether or not the XMl will allow it to only be awarded once. If any XML experts can give me some thoughts on this let me know.
I'm not RJ, but It looks good to me (just north of Romagna, right?). I would do the same sort of thing on the German map as well: some of those rivers almost seem cut off from the sea (the branch nearest Kƶnigsberg is the worst offender).Industrial Helix wrote:RJ- I ran a blur on the river into the sea... let me know how you think it is. It seems better to me, but another set of eyes are always appreciated.
iancanton wrote:galizien was a province of austria, not of hungary.
http://www.ieg-maps.uni-mainz.de/mapsp/ ... Serie2.htm
http://www.personal.ceu.hu/students/97/ ... alicia.htm
this leaves hungary with only 2 regions, so a starting neutral will be needed on magyar kiralysag.
swap the bonuses for east and west prussia. east prussia is isolated and easy to hold, so it ought to have a smaller bonus than west prussia. i'd like france's bonus to be reduced too, since it'll be difficult to dislodge someone from that corner.
iancanton wrote:on the italy map, i recommend 3 start positions on magenta, solferino and custoza to stop someone from dropping the +3 lombardo-venetien bonus (there's a 6%+ chance of player 1 starting with one or more of the lombardo-venetien, magyar or ducati di toscana bonuses). the proposed 3 start positions will be ignored in games of 4 or more players.
on a real map, custoza is almost directly between solferino and venezia. i know that u want to have a direct route from venezia to custoza to torino for historical purposes. can u cut off the westernmost part of venezia and give it to custoza, so that solferino no longer borders venezia? this will make the real location of custoza part of our map's custoza region, while keeping the desired historical attack route - it's not ideal because these battles were fought near small places that did not give their names to the entire regions shown here, but might be the best compromise that we have.
iancanton wrote:Industrial Helix wrote:If you held green and gray, you'd get either 8 or 11, depending on whether you hold the optional territories.
what happens if u hold green and purple? my feeling is that the +2 extra bonus for nice & savoy ought to be given only once, so that the total bonus is +10 and not +12. we need to say so somehow on the map, since it isn't completely clear just now.
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